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Braid Particle System Revision (part 1)
(
number-none.com
)
3 points
by
mmastrac
on July 9, 2016
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past
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1 comment
Braid Particle System Revision (part 1)
(
number-none.com
)
2 points
by
mattgruskin
on July 8, 2016
|
past
Braid Particle System Revision (part 1)
(
number-none.com
)
3 points
by
GuiA
on July 8, 2016
|
past
John Carmack on Inlined Code (2014)
(
number-none.com
)
3 points
by
Tomte
on June 23, 2016
|
past
Why the Inertia Tensor Is the Inertia Tensor
(
number-none.com
)
2 points
by
JabavuAdams
on Jan 31, 2016
|
past
[dupe]
John Carmack's thought on code inlining
(
number-none.com
)
2 points
by
fieryeagle
on Sept 29, 2015
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past
John Carmack on Inlined Code
(
number-none.com
)
456 points
by
m0nastic
on Sept 26, 2014
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past
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260 comments
The Inner Product
(
number-none.com
)
2 points
by
angersock
on June 22, 2014
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past
Mipmapping, Part 1 (2001)
(
number-none.com
)
4 points
by
DanielRibeiro
on Oct 29, 2013
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past
Game Prototypes
(
number-none.com
)
2 points
by
DanielRibeiro
on June 8, 2013
|
past
Jonathan Blow: there's not enough innovation in games (2006)
(
number-none.com
)
1 point
by
potomak
on Jan 9, 2012
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past
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