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EA Shader To Human – HLSL/GLSL library for debugging shaders
(
github.com/electronicarts
)
3 points
by
bauc
80 days ago
|
past
Mesh2Splat: Fast conversion from 3D mesh to Gaussian Splats (3DGS)
(
github.com/electronicarts
)
2 points
by
nozbuffer
10 months ago
|
past
|
1 comment
Electronic Arts Standard Template Library
(
github.com/electronicarts
)
2 points
by
klaussilveira
11 months ago
|
past
EACopy, Robocopy alternative with a bunch of different features
(
github.com/electronicarts
)
2 points
by
BSDobelix
on March 4, 2025
|
past
|
1 comment
Some Command & Conquer games are now open source
(
github.com/electronicarts
)
260 points
by
bpierre
on Feb 27, 2025
|
past
|
3 comments
EA Open Sources Command and Conquer: Red Alert, along with other games
(
github.com/electronicarts
)
1262 points
by
Klaster_1
on Feb 27, 2025
|
past
|
325 comments
Gigi: Rapid prototyping and development of real-time rendering techniques
(
github.com/electronicarts
)
1 point
by
ingve
on Sept 6, 2024
|
past
Gigi: Rapid prototyping and development of real-time rendering techniques
(
github.com/electronicarts
)
1 point
by
ingve
on Sept 2, 2024
|
past
Framework for rapid prototyping and development of realtime rendering techniques
(
github.com/electronicarts
)
2 points
by
davikr
on Aug 24, 2024
|
past
Gigi: EA's open framework for rapid prototyping realtime rendering techniques
(
github.com/electronicarts
)
3 points
by
corysama
on Aug 23, 2024
|
past
|
1 comment
EA Open Sources FinalSun/FinalAlert Mission Editor for Red Alert 2
(
github.com/electronicarts
)
3 points
by
vyrotek
on March 13, 2024
|
past
EA Standard Template Library Design
(
github.com/electronicarts
)
2 points
by
bbkane
on Aug 5, 2023
|
past
EABitTricks.h
(
github.com/electronicarts
)
283 points
by
mmastrac
on Dec 18, 2022
|
past
|
107 comments
EAStdC implements library facilities similar to those in the standard C library
(
github.com/electronicarts
)
2 points
by
davikrr
on Jan 12, 2022
|
past
EASTL: An Alternative C++ Standard Library
(
github.com/electronicarts
)
144 points
by
optimalsolver
on Aug 4, 2021
|
past
|
79 comments
Command and Conquer source code is in GPL violation
(
github.com/electronicarts
)
1 point
by
trashburger
on June 17, 2020
|
past
TIL the dogs in Red Alert were attached to invisible bullets when they attacked
(
github.com/electronicarts
)
4 points
by
whack
on June 9, 2020
|
past
The dogs in Red Alert were attached to invisible bullets when they attacked
(
github.com/electronicarts
)
4 points
by
_ugfj
on June 7, 2020
|
past
|
1 comment
[dupe]
Command and Conquer: Tiberian Dawn & Red Alert Released Under GPL3
(
github.com/electronicarts
)
45 points
by
jsheard
on June 1, 2020
|
past
|
5 comments
EA Async implements async-await methods in the JVM
(
github.com/electronicarts
)
2 points
by
jhomedall
on Aug 6, 2019
|
past
C# style async await for Java
(
github.com/electronicarts
)
1 point
by
enitihas
on July 6, 2018
|
past
Async/Await for Java
(
github.com/electronicarts
)
2 points
by
xg15
on March 1, 2018
|
past
Electronic Arts Project for Async-Await Methods in the JVM
(
github.com/electronicarts
)
4 points
by
pjmlp
on Feb 26, 2018
|
past
EASTL's PS4 codepaths are now available
(
github.com/electronicarts
)
2 points
by
popmatrix
on March 16, 2017
|
past
Electronic Arts Standard Template Library for C++ Open Sourced
(
github.com/electronicarts
)
207 points
by
hising
on Feb 13, 2016
|
past
|
57 comments
Electronic Arts Standard Template Library
(
github.com/electronicarts
)
2 points
by
Polytonic
on Feb 11, 2016
|
past
EASTL officially open sourced
(
github.com/electronicarts
)
10 points
by
maximilianburke
on Feb 10, 2016
|
past
|
1 comment
EA's Standard Template Library Is Now Open Source
(
github.com/electronicarts
)
7 points
by
lentil_soup
on Feb 10, 2016
|
past
|
2 comments
EASTL: Electronic Arts Standard Template Library
(
github.com/electronicarts
)
16 points
by
ingve
on Feb 9, 2016
|
past
|
1 comment
Bioware open-sources their Java actor framework
(
github.com/electronicarts
)
5 points
by
altern8
on April 1, 2015
|
past
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