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Simple SDF mesh generation in Python
(
github.com/fogleman
)
3 points
by
ikbdsk
3 months ago
|
past
Craft: A simple Minecraft clone written in C
(
github.com/fogleman
)
3 points
by
porjo
on Feb 5, 2025
|
past
Sdf – Generate 3D meshes based on SDFs
(
github.com/fogleman
)
5 points
by
bluecoconut
on June 22, 2023
|
past
|
2 comments
A simple Minecraft clone written in C using modern OpenGL
(
github.com/fogleman
)
47 points
by
tirrex
on May 26, 2023
|
past
|
3 comments
Primitive Pictures – Reproducing images with geometric primitives
(
github.com/fogleman
)
2 points
by
pabs3
on Sept 21, 2021
|
past
|
1 comment
Show HN: 3D Meshes of Signed Distance Functions in Python
(
github.com/fogleman
)
157 points
by
fogleman
on Feb 15, 2021
|
past
|
51 comments
Craft: A simple Minecraft clone written in C using modern OpenGL
(
github.com/fogleman
)
4 points
by
ciarannolan
on May 20, 2020
|
past
|
2 comments
Show HN: Heightmap Meshing
(
github.com/fogleman
)
4 points
by
fogleman
on Aug 26, 2019
|
past
Dlaf: Diffusion-limited aggregation, fast
(
github.com/fogleman
)
2 points
by
glassworm
on Feb 9, 2019
|
past
Compute contour lines for any 2D data in Go
(
github.com/fogleman
)
2 points
by
noamhacker
on Aug 30, 2018
|
past
Craft: A simple Minecraft clone written in C using OpenGL shaders
(
github.com/fogleman
)
578 points
by
sbjs
on Aug 23, 2018
|
past
|
154 comments
Show HN: Image Background Removal
(
github.com/fogleman
)
15 points
by
fogleman
on July 25, 2018
|
past
|
1 comment
Show HN: Rush Hour
(
github.com/fogleman
)
2 points
by
fogleman
on June 26, 2018
|
past
|
1 comment
Show HN: Rush Hour Puzzle Solver and Generator
(
github.com/fogleman
)
1 point
by
fogleman
on June 25, 2018
|
past
Primative Pictures – Reproducing images with geometric primitives
(
github.com/fogleman
)
6 points
by
matthberg
on June 3, 2018
|
past
Ribbon diagrams of proteins in #golang
(
github.com/fogleman
)
3 points
by
happy-go-lucky
on March 17, 2017
|
past
Show HN: Rendering Proteins in Go
(
github.com/fogleman
)
3 points
by
fogleman
on March 16, 2017
|
past
Show HN: Primitive Pictures
(
github.com/fogleman
)
894 points
by
fogleman
on Sept 20, 2016
|
past
|
170 comments
Reproducing images with geometric primitives
(
github.com/fogleman
)
3 points
by
mikecarlton
on Sept 15, 2016
|
past
Show HN: Path Tracing in Go
(
github.com/fogleman
)
6 points
by
fogleman
on Aug 25, 2016
|
past
Show HN: Go Graphics – 2D rendering in pure Go with a simple API
(
github.com/fogleman
)
7 points
by
fogleman
on Feb 22, 2016
|
past
2D rendering in Go with a simple API
(
github.com/fogleman
)
1 point
by
zerotosixty
on Feb 21, 2016
|
past
Show HN: 3D Vector Graphics
(
github.com/fogleman
)
441 points
by
fogleman
on Feb 2, 2016
|
past
|
56 comments
Show HN: 3D Vector Graphics
(
github.com/fogleman
)
2 points
by
fogleman
on Jan 29, 2016
|
past
Nes emulator written in go
(
github.com/fogleman
)
108 points
by
netbun
on March 23, 2015
|
past
|
55 comments
Show HN: I rendered the Go gopher using Go
(
github.com/fogleman
)
287 points
by
fogleman
on Feb 6, 2015
|
past
|
48 comments
Path tracing in Go
(
github.com/fogleman
)
9 points
by
fogleman
on Jan 28, 2015
|
past
Polygon Tiling API
(
github.com/fogleman
)
3 points
by
fogleman
on June 16, 2014
|
past
Quadtree Art
(
github.com/fogleman
)
3 points
by
fogleman
on May 16, 2014
|
past
AllRGB based on input images
(
github.com/fogleman
)
1 point
by
fogleman
on March 8, 2014
|
past
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