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corysama's submissions
register
1.
Optimizing meshoptimizer to process billions of triangles in minutes
(
zeux.io
)
1 point
by
corysama
6 months ago
|
past
|
1 comment
2.
Pixie: Infer 3D physics simulations from images
(
pixie-3d.github.io
)
8 points
by
corysama
7 months ago
|
past
3.
Zillow Adds Gaussian Splatting Support with SkyTour Unveiling
(
radiancefields.com
)
1 point
by
corysama
8 months ago
|
past
|
1 comment
4.
Gigi: EA's open framework for rapid prototyping realtime rendering techniques
(
github.com/electronicarts
)
3 points
by
corysama
on Aug 23, 2024
|
past
|
1 comment
5.
Level of Gaussians: Real-Time View Synthesis for Millions of Square Meters
(
zju3dv.github.io
)
183 points
by
corysama
on April 30, 2024
|
past
|
40 comments
6.
Generative Models: What do they know? Do they know things? Let's find out
(
intrinsic-lora.github.io
)
381 points
by
corysama
on Feb 23, 2024
|
past
|
122 comments
7.
Radiance Fields, NeRFs and Gaussian Splats
(
radiancefields.com
)
1 point
by
corysama
on Dec 24, 2023
|
past
8.
Large-scale analysis of code re-use in Atari 2600 games (2022)
(
acm.org
)
80 points
by
corysama
on July 14, 2023
|
past
|
32 comments
9.
Rendering Engine Architecture Conference 2023
(
realtimerendering.com
)
1 point
by
corysama
on June 27, 2023
|
past
|
1 comment
10.
DXX Raytraced (open-source Decent 1&2) release 1.0.0
(
github.com/bredauniversitygames
)
4 points
by
corysama
on June 19, 2023
|
past
|
2 comments
11.
Wi Flag (2002)
(
asheron.fandom.com
)
505 points
by
corysama
on Feb 10, 2023
|
past
|
205 comments
12.
Behind the Pretty Frames: Death Stranding
(
mamoniem.com
)
2 points
by
corysama
on Dec 7, 2022
|
past
|
1 comment
13.
Facebook's metaverse spending will top $10B this year
(
protocol.com
)
15 points
by
corysama
on Oct 26, 2021
|
past
|
22 comments
14.
Imgui-app: Dear IMGUI and Render and Window handling, amalgamation in two files
(
github.com/pplux
)
1 point
by
corysama
on Jan 30, 2021
|
past
15.
How Doom Eternal Renders a Frame
(
simoncoenen.com
)
3 points
by
corysama
on Sept 7, 2020
|
past
|
1 comment
16.
Software Development as Advanced Damage Control
(
acko.net
)
3 points
by
corysama
on July 21, 2020
|
past
17.
Using motion effects as an un-colorblind filter
(
unblind.tech
)
3 points
by
corysama
on May 23, 2020
|
past
|
1 comment
18.
Restoring the Gold Filter in Deus Ex: Human Revolution – Director’s Cut
(
cookieplmonster.github.io
)
140 points
by
corysama
on April 26, 2020
|
past
|
59 comments
19.
Digesting the Elephant (Rendering the Moana Island Scene)
(
ingowald.blog
)
2 points
by
corysama
on Jan 11, 2020
|
past
20.
MySQL Raytracer
(
pouet.net
)
3 points
by
corysama
on Oct 9, 2019
|
past
|
2 comments
21.
Project SPHINX – When the USSR tried to change the computer forever
(
inexhibit.com
)
2 points
by
corysama
on Sept 29, 2019
|
past
22.
Tensorflow has gone full Keras
(
hackernoon.com
)
12 points
by
corysama
on March 29, 2019
|
past
|
4 comments
23.
Building a 'homebrew' video game console
(
gamasutra.com
)
1 point
by
corysama
on March 27, 2019
|
past
24.
Sega Genesis ROM Hacking with Ghidra
(
zznop.github.io
)
1 point
by
corysama
on March 17, 2019
|
past
25.
The Vive Hand Tracking SDK
(
viveport.com
)
2 points
by
corysama
on March 16, 2019
|
past
26.
XXH3 – a new speed-optimized hash algorithm
(
fastcompression.blogspot.com
)
275 points
by
corysama
on March 15, 2019
|
past
|
83 comments
27.
Details of Microsoft’s Azure Kinect DK Depth+color Camera
(
skarredghost.com
)
1 point
by
corysama
on Feb 25, 2019
|
past
28.
Primitive: VR visualization of your code IDE
(
primitive.io
)
1 point
by
corysama
on Jan 29, 2019
|
past
29.
Fibre:A WebGL application for visualizing 3D vector fields and dynamical systems
(
github.com/portsmouth
)
146 points
by
corysama
on Jan 4, 2019
|
past
|
34 comments
30.
The Rendering of Rise of the Tomb Raider
(
elopezr.com
)
2 points
by
corysama
on Jan 2, 2019
|
past
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