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phenylene's submissions
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1.
Performance-Aware Programming Series Begins February First
(
computerenhance.com
)
4 points
by
phenylene
on Jan 27, 2023
|
past
2.
Design Tool Performance Signatures
(
bjango.com
)
22 points
by
phenylene
on Jan 9, 2023
|
past
3.
I Deal with Harassment, Abuse, and Crazies in General
(
bottomfeeder.substack.com
)
2 points
by
phenylene
on Oct 14, 2022
|
past
|
1 comment
4.
Apple’s Use of AppKit, Mac Catalyst and SwiftUI in macOS
(
timac.org
)
161 points
by
phenylene
on Aug 19, 2022
|
past
|
137 comments
5.
The Beautiful Diablo 2 Resurrected Machine
(
fabiensanglard.net
)
138 points
by
phenylene
on May 9, 2022
|
past
|
49 comments
6.
Design Tool Performance Signatures
(
bjango.com
)
1 point
by
phenylene
on Nov 23, 2021
|
past
7.
Decentralized Finance (MOOC)
(
defi-learning.org
)
2 points
by
phenylene
on Aug 10, 2021
|
past
8.
How the sun could wipe us out
(
unherd.com
)
2 points
by
phenylene
on July 19, 2021
|
past
9.
A Dive into Ray Tracing Performance on the Apple M1
(
willusher.io
)
6 points
by
phenylene
on Dec 22, 2020
|
past
10.
Prime Video on iOS only pays Apple 15%
(
twitter.com/markgurman
)
4 points
by
phenylene
on July 30, 2020
|
past
11.
Doing enterprise financial data visualization after data journalism
(
medium.com/tophtucker
)
1 point
by
phenylene
on Oct 3, 2019
|
past
12.
Examining Pointer Authentication on the iPhone XS
(
googleprojectzero.blogspot.com
)
56 points
by
phenylene
on Feb 24, 2019
|
past
|
15 comments
13.
Examining Pointer Authentication on the iPhone XS
(
googleprojectzero.blogspot.com
)
3 points
by
phenylene
on Feb 4, 2019
|
past
14.
Writing your own engine for 2D games in C++: basic considerations
(
positech.co.uk
)
2 points
by
phenylene
on Jan 12, 2019
|
past
15.
The strange story of “Extended Random”
(
cryptographyengineering.com
)
24 points
by
phenylene
on Dec 20, 2017
|
past
16.
Realtime object detection on iOS
(
perceptuallabs.com
)
3 points
by
phenylene
on Sept 1, 2017
|
past
17.
Chris Lattner out at Tesla
(
daringfireball.net
)
4 points
by
phenylene
on June 21, 2017
|
past
|
1 comment
18.
Osmos, Updates, and Floating-Point Determinism
(
hemispheregames.com
)
1 point
by
phenylene
on May 10, 2017
|
past
19.
Device innovation opportunities in mixed reality, gaming, and cellular PCs
(
windows.com
)
1 point
by
phenylene
on Dec 8, 2016
|
past
20.
SpaceX plans worldwide satellite Internet with low latency, gigabit speed
(
arstechnica.com
)
1111 points
by
phenylene
on Nov 17, 2016
|
past
|
521 comments
21.
Video Games Aren't Art, We're Better
(
jeff-vogel.blogspot.com
)
89 points
by
phenylene
on Sept 8, 2016
|
past
|
83 comments
22.
U.S. drops N.Y. fight with Apple after gaining access to iPhone
(
cbc.ca
)
1 point
by
phenylene
on April 23, 2016
|
past
23.
Welcome to the Invisible Revolution
(
news.microsoft.com
)
2 points
by
phenylene
on April 19, 2016
|
past
24.
Ars System Guide: VR Edition
(
arstechnica.com
)
1 point
by
phenylene
on March 13, 2016
|
past
25.
Stages in Pricing Computer Games (2014)
(
jeff-vogel.blogspot.com
)
83 points
by
phenylene
on Nov 3, 2015
|
past
|
27 comments
26.
Indexing Google's Source Code
(
piaw.blogspot.com
)
1 point
by
phenylene
on Sept 19, 2015
|
past
27.
Provincial student loans now replaced with grants in Newfoundland
(
cbc.ca
)
5 points
by
phenylene
on Aug 5, 2015
|
past
|
1 comment
28.
Introducing GlassWire Basic, Pro, and Elite
(
glasswire.com
)
2 points
by
phenylene
on May 29, 2015
|
past
29.
The Real Issue with Valve (And No, It’s Not Paid Mods)
(
midortechies.com
)
3 points
by
phenylene
on May 1, 2015
|
past
|
1 comment
30.
Making of “Introduction to A*”
(
redblobgames.com
)
107 points
by
phenylene
on Oct 12, 2014
|
past
|
12 comments
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