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pixelate's submissions
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1.
Why the procedurally generated world of Future Unfolding is hand designed
(
spacesofplay.com
)
1 point
by
pixelate
on May 10, 2016
|
past
2.
How to email journalists without wasting their time
(
promoterapp.com
)
1 point
by
pixelate
on July 15, 2015
|
past
|
1 comment
3.
Being a Freelancer in Stockholm, Sweden
(
medium.com/andreaszecher
)
1 point
by
pixelate
on July 13, 2015
|
past
4.
My Amiga 1200 setup
(
medium.com/andreaszecher
)
2 points
by
pixelate
on July 4, 2015
|
past
5.
Running a Web Service as a Single Developer (Rails/Heroku)
(
speakerdeck.com
)
1 point
by
pixelate
on March 12, 2014
|
past
6.
4 Great Indie Games: Pay what you want – in Bitcoins
(
thebitcoinbundle.com
)
4 points
by
pixelate
on May 16, 2013
|
past
7.
Lifetime revenue of our indie game by platforms
(
spacesofplay.com
)
2 points
by
pixelate
on May 8, 2013
|
past
8.
Promoter now officially supports both games and "regular" apps
(
promoterapp.com
)
1 point
by
pixelate
on July 10, 2012
|
past
9.
Thoughts on Adobe Creative Cloud
(
madebypixelate.com
)
1 point
by
pixelate
on May 11, 2012
|
past
10.
Being a Freelancer in Stockholm, Sweden
(
madebypixelate.com
)
1 point
by
pixelate
on April 16, 2012
|
past
|
1 comment
11.
Here's what Spirits will look like on the new iPad
(
spacesofplay.com
)
5 points
by
pixelate
on March 7, 2012
|
past
12.
The Tools We Use Everyday
(
spacesofplay.com
)
5 points
by
pixelate
on Feb 19, 2012
|
past
|
2 comments
13.
Interview: How to successfully launch an iOS game
(
madebypixelate.com
)
2 points
by
pixelate
on Jan 13, 2012
|
past
14.
Show HN: I built a tool I wanted to have, but didn’t exist
(
madebypixelate.com
)
119 points
by
pixelate
on Sept 26, 2011
|
past
|
35 comments
15.
A curated festival and competition calendar for game developers
(
promoterapp.com
)
2 points
by
pixelate
on Sept 16, 2011
|
past
16.
Show HN: A web app that keeps track of press and promocodes of your games
(
promoterapp.com
)
3 points
by
pixelate
on Sept 13, 2011
|
past
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