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all of game boy advance and nintendo ds hardware is exhaustively documented in a single text file:

https://problemkaputt.de/gbatek.txt

(but you can replace txt with htm for a fancier version)

this ranges from physical description to compact arm instruction set reference -- you really only need this document (and a way to get your console to run your code!) to program completely from scratch.

i've picked up a dsi because it can load code from an sd card, so only the console, an sd card and a computer is required for programming it, but see https://news.ycombinator.com/item?id=47706877 further down this thread for the case for preferring the gba.


Whoah, this is great! Thanks for sharing

see this 2007 talk: https://www.ted.com/talks/blaise_aguera_y_arcas_how_photosyn...

i remember this being available in google maps in 2008 or so. fun technology!


I remember playing with Photosynth on my Windows Phone. Good times.


one could say calling a company "palantir" isn't too far off that.


previously (1982): https://en.wikipedia.org/wiki/Cangjie_input_method#Early_dev...

i think this is a dos port of it? http://www.cbflabs.com/down/show.php?id=62

seems to work for me in dosbox


maybe the chicks and norman get it, but i'm currently renting an apartment in france that has a bunch of these light switches installed all upside down, with "-" at the top:

https://www.legrand.com.gh/en/catalog/products/arteor-push-b...


perhaps similar in scope to the hdl used in 'the elements of computing systems' aka nand2tetris.org ?

https://drive.google.com/file/d/1dPj4XNby9iuAs-47U9k3xtYy9hJ...

honorary mention: https://www.funghisoft.com/mhrd


for a much more in-depth description of its predecessor, see https://archive.computerhistory.org/resources/text/CDC/cdc.6...

i don't think there is a comparable book about the cray-1?


There are several versions of the Cray 1 Hardware Reference manual online. They're not as descriptive as Design of a Computer, but still informative.


thank you! that is very informative.


also of note: the "fifty years of interactive fiction" post series: https://if50.substack.com/archive?sort=top (much discussed on hn)

or in book form: https://if50.textories.com/


Cannot recommend this book enough. Absolutely fascinating read



there is also "computer architecture: concepts and evolution" by blaauw and brooks which also uses apl throughout.

https://search.worldcat.org/title/Computer-architecture-:-co...


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