Well put. This notion of "ignorabimus"[1] which he opposes would seem to have gathered a great deal of evidence in the meantime. What I wish was more widely understood today was the cost of attempting to use models that are effective in the natural sciences in domains where they seem to be consistently ineffective. The replication crisis [2] , where in some cases less than 40% of key studies in psychology and the social sciences could be replicated, is often chalked up to improper statistical analysis or lack of integrity on the part of the authors. But it seems more likely to be the result of relentlessly applying linear mathematics and statistical methods to a domain where things simply do not work the way they works in physics or the natural sciences. To be sure - there is some baby in that bathwater, but the social "sciences" have thus far failed to articulate the domains that are baby and the domains that are bathwater. The amount of human effort and time that is wasted because "We must know" and "We will know" - trying to fit a square peg in a round hole - seems immense.
I think your argument in quotes is a good one. :) Following a set of pre-defined instructions is not a creative act. It's not bad to build a puzzle, but I would argue that it's not nearly as meaningful of an experience as painting - or any other creative activity for that matter.
I think learning to oil paint could be a very meaningful experience. Relaxing to watching Bob Ross videos and paint along with him.
I do also feel there is this sort of "cult" of self-improvement going around. Like if you're not spending every waking minute of your life learning some new skill or marketing yourself or trying to get a promotion, then you're wasting your time. It's very toxic.
Doing things that you find relaxing should be accepted, even if they don't teach you anything or improve you in any way.
I think you're making the mistake of assuming that your values are universal. I don't think there's anything intrinsically meaningful about painting, or doing any other creative activity. If someone enjoys those things, that's awesome - but not everyone does, and there's nothing wrong with that.
I worked on Scratch for 6 years, in charge of the online community. We often encountered adult programmers who were surprised by what was possible in terms of complex projects with Scratch. There was usually a great deal of concern about how the transition to "real" (text based) programming languages would go. It always seemed strange to me, this attachment to text based programming as the only "true" "real" etc. programming. At any rate, I saw quite a few kids make that transition without any problems. I've still never seen any systematic evidence that moving from tiles to text presents significant difficulty, and yet so much energy is devoted to "solving" this problem.
Here's an excellent podcast that goes in depth on the potential of enhanced geothermal of the same sort described above. Essentially they drill two holes and then frack the rock between them. This makes it possible to setup geothermal in many more places. https://api.substack.com/feed/podcast/74977669/bb712d64d007e...
Third enthusiastic Bangle JS supporter. The hardware is fine, but the ecosystem that comes with it is the best part. The excellent documentation makes it easy to make your own watchface or application.
When cooking, the rate of heat needed to maintain the same temperature is exactly the rate at which the food is cooling. So heating up a pot and insulating it is roughly equivalent to heating up a pot and continually heating it to maintain the same temperature. If we changed the culture of cooking to recognize this, we could save a lot of energy.
Shouldn't we make a plugin for SearX that learns from the results you click, so that the customization and machine learning is on the client side? That way search becomes a commodity, but the final selection algorithm's behavior is owned by the user.