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Meta has to release the hardware, then we can get started on alternate OSes.

It's a shame open source hardware isn't a thing in this area, but we've been here before. (Buying locked down devices and installing alt OSes.)


All hardware is open if you're willing to open it up ;)

But reverse engineering isn't as easy as my snarky response implies. But I do think more of us should get into hardware hacking. It's the only way we have to fight back. I'm tired of this "own nothing" paradigm and being forced into whatever dumb thing they want is to do. And it's so dumb too. There's not many power users but there's a disproportionate amount of resources dedicated to fucking us over


Anecdote time.

I couldn't get Resolve to run on my discrete-GPU-less PC running Fedora. First the lack of RPM or Flatpak were lame, but integrated graphics was the real killer.

I started learning Blender VSE and walked away super impressed. Finally found my editor. (Spent years getting used to Premiere on Mac and PC.) It runs good even though I don't have a dedicated GPU yet, unlike Resolve. (And Blender is a full-on 3D modeller, I should note.)

I'm going to scale up my hardware eventually, but right now my editing needs aren't huge. Just chopping and splicing up stuff for YouTube. Blender's VSE is incredibly good for my use case.


How are the learning resources for Blender VSE? I've tried several open source editors (openshot: not fit for any serious purpose, shotcut: would be great if not bugged out) and ended up on Resolve for the combination of being free for my purposes and good community resources. I've looked at Blender for 3D before and found the good resources tend to be out of date. Is that still an issue?

edit: I may need to give the OpenShot 3.x a chance. The OpenShot release history [1] makes the claim that they have addressed many of my complaints

[1] https://www.openshot.org/blog/


I tried Kdenlive, OpenShot, Shotcut, Pitivi and others. It's a personal thing but I just could not get used to their UIs. Well except for Pitivi, but that one is way too buggy.

I even briefly considered using ffmpeg and bash to get the edits I wanted...

Blender has a complicated UI but at least it feels completely consistent and thought-through. And also like it wasn't designed 20 years ago. I just have more confidence using Blender than others because it's so big, respected and known.

My learning process is basically "How do I do this thing I did in Premiere?" and basic Googling/YouTubing. I needed a tutorial video to get started but otherwise if you know NLEs it shouldn't be too hard.


Try kdenlive for basic video editing. It's better than openshot

I'll second looking at KdenLive.

You might want to stay away from very recent major versions for stability, but it is a very capable editor that is also much more robust and performant than openshot.

I haven't compared with Blender VSE though.


The scruple-to-dollar exchange rate is just the worst. Or the best. Whichever makes more sense in this analogy.

It seems to be just bored, edgy teenagers. Probably "acting out" in one of the few ways they can. (They can't vote but they already have solved every political problem in their head. Ahh youth.)

Still doesn't make it OK, though.


There was a whole episode of Seinfeld about a pilot forcing Jerry off because he just didn't like him. Seems legit.

So, status remains quo, the commons remain tragic, and glory to H.264 forever?

> tragic

H.264 isn't even that bad at all, if not the best depending on how you look at it. Our Internet bandwidth, both on the backend and front end on Mobile 5G is increasing with plenty more room to grow. While computation decoding and storage isn't.

i.e If bandwidth is infinite and free, and we are only optimising for decoding power usage. H.264 wins in a lot of this scenario.


H264 is lacking a lot of features (behind patents) that are essential to real-time communications. It's available, but by far, the worst offender for call quality. Modern call technology will want to use temporal and spatial scaling which are not available in the profiles supported by most H264 encoders and decoders.

Those tools are available for VP8 (temporal only), VP9 and AV1 and improve the quality of calls quite a lot when used right. I don't know about about the internals of H265 and H266 as those are also behind patents and no one wanted to touch them in the real-time conferencing space.


At least until a better codec has widespread enough hardware support, I think.

> For coding you always want to go with the best model in the category

Will this always be true? There will never be an event horizon/point of diminishing returns where something not-bleeding-edge is "good enough" for 51%+ of users?


As long as closed source is 6 months ahead in terms of current difference. Although this is hard to figure out using simple percent based coding benchmarks, you def. notice it when you're actually trying to do a long task. Even simple things like UI "taste" is enough for me to use opus instead of 5.5 though even though 5.5 is strictly better for anything that doesn't have a UI, ie backend, scripts, making agent workflows etc

...no OLED screen?

I'm grasping at very few straws here...


It very specifically says:

> The 1TB OLED model

That said, I thought HN was annoyed at Valve for taking a 30% cut, so that's probably how they can keep the Deck under 1k.


This thread is talking about the upcoming Steam Machine, not the Deck.

You're right, my reading comprehension failed me, my apologies.

> behaving like a human is not the problem. behaving unpredictably is.

Not sure you can have one without the other.


humans are way more predictable than AI. not predictable in the mathematical sense, but in the trust sense, that when i ask a human to do something, they will do it in the way i taught them. and if they don't, i can correct them and they will learn and adapt. it's not perfect, but there is progress. even if they do something different from what i want, they will keep doing it that way until they learn a different way. AI is entirely random in the ways it goes wrong.

so when i say a human is predictable, i mean that a human will do their best to follow instructions, and they will generally not repeat mistakes.

a human that refuses to listen, and doesn't learn will be fired for being unsuitable for the work i expect them to do. in that sense i tried working with AI and i decided to fire them because they don't meet my expectations.


In the extremes I fear this would lead to Dredd-like Mega Cities just taking over the entire continent. At some point, a lot of people want a multi-generational space to stick around in for a long time (where the sun isn't blotted by tall buildings). Tearing up suburbs for skyscrapers every generation can't possibly be "the answer..."

This take makes no sense, if you take into account that 100 families could live in the space of one single detached home. High density building isn't suddenly going to take over suburbs like that.

That’s a huge exaggeration. Tall buildings require a much greater footprint than a single detached home.

Knock down three adjacent homes and you can get maybe 6-8 levels, which would be no more than 40 families.


Have you been to any place other than the US? The size of a single detached home, including backyard, front lawn and sides can perfectly fit an entire 5-8 story building of two 80m2 apartment per floor, if not more. If you live in a well designed city with public transport, you don't need to waste surface area on a parking garage.

The key is always setbacks - if you have to have ten feet on each side of every building, you can only get "so dense" without going for apartments that consume an entire block.

The problem is introducing the zero-setback designs organically - as the people there likely receive little to no benefit, and the people who do receive the benefit aren't there now.

E.g., a house could easily be fit between mine and the neighbors, but we wouldn't really benefit from the density improvements, and the family that would move into the "missing middle" doesn't currently exist here.

I'd love if our lot was zero setback, as I'd build an addition right up to the property line instead of having to try to find another lot/house in the area we want.


It needs to start somewhere though. Obviously you can't just drop a single building in the suburbs and call it a day, it should be many, with plans for public transport, axing the zoning code to allow for the ground floor of the building to be used for comercial purposes.

Average density in an urban core (North America) is like 90 residents per acre, vs like 5 res/acre in suburbs. Not a very big exaggeration

Population is generally stable or declining out side of the developing world.

Infinite cities only yh happen with infinite population.


It's declining nearly everywhere except for some portions of Africa (where the trend is also towards lower fertility. I'm not aware of anywhere that is both "stable" (~2.1) and has a flat trend; that is to say that it isn't just momentarily passing through stability on it's way to declining population.

That cannot happen. Cities need a lot of "empty" space around them for farms. Well I suppose everyone could move to Spain (picking a random country) and leave the rest of the world to robotic farms. However we can't expand to cover even all of Spain unless everyone is living in a mega suburb with everyone having their own single story mansion.

(others have already pointed out that populations are on track to fall shortly and there is no reason to think that trend will reverse though nobody knows)


There are many types of houses in between suburbs and skyscrapers. This is "missing middle" housing. Duplexes, townhouses, small apartment buildings, etc. Look at Old Town Alexandria, VA on Google Street View, for example.

> lead to Dredd-like Mega Cities just taking over the entire continent

This is impossible. Look at even the densest cities today such as Hong Kong, with many 50-storey buildings packed closely. HK as a whole has maybe 25% land area allocated for buildings and the rest is forest and green space.

Or consider Tokyo - sure, it is a big sprawling metropolis and pretty much an uninterrupted patch of concrete. But the urban area does eventually end, and much of the land area of Japan is mountains, forests, farms, etc.


In what extremes? "Extrapolate this forward through five hundred years of exponential population growth that is not in evidence"?

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