If you worked on Lost Vikings I'd like to thank you for the entertainment during my childhood. Given your background did you ever get involved in the demo scene?
I did work on Lost Vikings; it was the first original game I had occasion to help develop, and it was a standout moment for Blizzard nee Silicon & Synapse: we proved to ourselves that we could make a game from scratch.
I never developed standalone demos -- I was already working so many hours at work there wasn't much left over for, y'know, regular things like having a life.
Consider a slower default rotation speed, esp. on your front page backdrop as you must be considerate of users with movement based nausea. Further consider generating a looping video for the backdrop on the hope page since it's a non-interactive element and could be optimized.
To be honest, I find Ryan Cavanaugh's argument against this quite convincing. It's weird to have something documented if you import the .ts file, but not if you import a .d.ts generated from it. If you want to show the value of the default argument of a function, you should probably just add it to the doc comment — not the type.
I'd like to thank everyone moving their hosting away from shared hosts to VPS.
Been on the same shared hosting platform for 15+ years and the hardware's load average dropped to ~16% on a 64-core Epyc /w 512gb RAM. Easily handles half million unique bursts without breaking a sweat.