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> IMHO don't see how Israel-US can politically survive those two scenarios.

Is that such a bad thing?


Israel is a nuclear-armed state. The world is in effect asking them to commit suicide. That's why we have been involved for the last 50 years--by siding with them we keep those bombs in their silos. Most of the Muslim world has come to the realization that coexistence is the right answer, but the Islamists have not. They'll keep pushing until they go up in a mushroom cloud.

Lest you blame the Jews we see the same sort of thing happening with India/Pakistan--fortunately the Islamists do not control the Pakistani bombs, but they keep trying to egg on war with India--a war that could only end with the nuclear destruction of Pakistan. And the Islamists have enough power that Pakistan can't just go after them without causing a civil war. That's why the mess in Afghanistan--Pakistan was exporting the problem. And now it's turning on them--now that the Islamists have a country they control they're looking to take Pakistan.


Probably for the actual innocent people who live in Israel , yes

Maybe Iran will avoid Palestinian parts.

Israel is a modern day Nazi Germany. I wouldn't call anyone there over the age of 18 "innocent".

I think that's unfair. There are some people with sane politics there, although it's definitely a small minority. For example: https://www.teenvogue.com/story/taylor-swift-fan-account-twi...

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We're already seeing this with Qwen 3.5 and Gemma 4. They're better than GPT-3.5 and they run on smartphones and old laptops.

Huh. I'm all for hackable software, but why WASM instead of something more introspective? Dare I say... Lisp?

Ok, ok. I concede the point: using WASM as a generic ABI is a neat idea.


Yup! A nice language-agnostic API + a lightweight runtime was my goal. Although I concede the point about debuggability and whatnot. I'm hoping to figure that out later down the road, but it is a tricky part.

Someday I hope Wesnoth will have Fire Emblem-esque cutscenes. I can dream.

Oh, and I'd really like them to be in the original style of Heir to the Throne. I'm a sucker for the old anime style of 1.10.


Yeah, except that troops in Wesnoth don't require fuel or ammo. And you have to explicitly recall veterans. And leveling up makes units grow into different, stronger units.

> flanking

The Zone of Control mechanic kind of simulates this. If you're not careful about unit placement, you may find your units ganged up on by more enemies then they can handle. On the other hand, if you keep a good formation, you can pretty much hold a solid line with a fairly modest number of troops. Unless of course the enemy soldiers have "skirmisher", in which case they'll waltz right past your ZoC.

Actually, Wesnoth's ZoC is the reason I never could get into Fire Emblem. I couldn't get used to not being able to protect my injured units without completely surrounding them.


I would need more time on my hands.

Wait, how is that build different from the one Alessandro Pira (?) has been publishing for years now?

Oh, I need to get back into playing Mindustry.

Wait, on second thought if I did that I wouldn't get anything done.


> Minetest

Heads up: they recently changed name to Luanti to get away from the "it's Minecraft but worse" perception. They also un-bundled the built-in game and are trying to be a game engine these days.

I recommend looking into Age of Mending. It's still in alpha, but if it's ever finished it'll give Minecraft a good run for its money, especially among the builder-minded players.


Luanti had an annoying habit of regenerating terrain while I was still walking on it. In my book it is very much still "minecraft but worse." I was on a very weak ARM device though.

Regenerating? Luanti doesn't ever regenerate terrain. Do you mean generating the first time? Or loading? I've had it happen that I run into the edge of the mapblock and can't walk into the next one because it's loading or still generating. Maybe give it another chance, because I can't picture the behavior you're describing.

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