Removing film crew, boom mics, and missed props from a scene would surely be useful to studios. It may even enable some shots that previously would have been impossible due to the positioning of cameras, etc.
Windows has a native (cloud-based) dictation software built-in[1], so there's likely less demand for it. Nonetheless, there are still a handful of community options available to choose from.
Bazzite KDE picked up my 8BitDo controller immediately, with no prior configuration. I didn't even have to manually pair the Bluetooth. I was very impressed.
Just in case you missed it, your quote was referring to encoding requirements. Decoding (eg. Netflix users) will have a different set of requirements. The situation will also improve over time as dedicated hardware encoders and decoders become available.
For the moment, I don't really mind if it requires more GPU power to encode media, since it only needs to happen once. I expect it will still be possible on a weaker card, but it would just take longer.
Contextual permissions are a big improvement over early and uncertain prompts. I will never agree to grant my permission when first loading a page, however, I may do so if intentionally activating a map widget. At least then I understand the context by which it's being asked, and can make a more informed decision.
Well, because it means that other energy generation sources like oil, gas, and coal aren't being used there instead. Since they cause far, far more harm than nuclear waste does, it's a net win.
Note that a checkbox's indeterminate state can only be set via JavaScript, so that lessens the elegance of a CSS-based approach.
I agree that using radios would be better. Or just prefers-color-scheme, which sidesteps the FOUT issue that often occurs when storing theme settings in localStorage.
Thanks for clarifying. It looks like I needed to refresh my memory of the browser APIs.
Reading further, this API only works remotely for CSS via chrome.scripting.insertCSS. For JS, however, the chrome.scripting.executeScript JS needs to be packaged locally with the extension, as you said.
It seems the advanced method is to use chrome.userScripts, which allows for arbitrary script injection, but requires the user be in Dev Mode and have an extra flag enabled for permission. This API enables extensions like TamperMonkey.
Since the Claude extension doesn't seem to require this extra permission flag, I'm curious what method they're using in this case. Browser extensions are de facto visible-source, so it should be possible to figure out with a little review.
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