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I particularly love the interactivity of the training. So polished.

Can't get enough of the fireworks!


I've made a mobile game because I wanted to try React Native. The pitch is: A brain teasing puzzle game. Easy to play, hard to master.

I know, very generic :)

https://zwout.fr

It's currently in closed beta (very closed) but if you're really interested, I can add you to the beta.



I was able to submit my app after an upgrade to Electron 6 with no issue whatsoever.

Only issue was first with the signature of the app, got fixed with later updates.

My app is up in the AppStore with latest Electron 6.


Thank you, it's old code, but it works :D

mostly.


That's actually a good idea. I'll figure something out.

With the current logo I really wanted to integrate the actual output of the library, and it was fitting the name quite well, I thought.


Thank you, that's reassuring.

I'll proceed with ignorance then.


Thanks! I'll do just that then.


[Spoiler Alert] It didn't grow to $1,500/mo.

Still, I've learned a lot!


It is indeed using a mobile user agent.

I have plans to rework this, and let the user switch between the two modes.

Right now, it's possible to deactivate it in the settings of the Pro app.


Can't seem to find anywhere to report bugs other than Twitter or here. Have you got a support email address/form/issue tracker users can access?


You can use support[at]fenêt.re if needed.

I'll change the 'Contact' link at the bottom of the webpage to reflect that.


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