Btw, I should have said first that I love this game idea and myself and my coworkers have been playing it a bit for the last 20 minutes or so.
I broke my game by reassigning the getWidth method to return an invalid value:
map.getWidth = function() { return 1; }
The approach worked with a valid value: ( map.getWidth = function() { return 6; } ) and I beat the level, but I had to replay the previous 3 levels.
Some suggestions (Again, we loved the game!)
- Provide some interface to conveniently index all the solution Gists.
- Provide some way to quickly skip to last level played.
Other thoughts:
- Enjoyed the look, feel, and user interaction.
- The music was great.
- I will keep playing this game. :)
Ah - I see what menu does now. I love this game and have uncovered a few broken game states. This mainly happens when I reassign one of the API methods. Are you interested in user-submitted issues? Let me know; I could email them to you or log them on your GH; whatever is convenient.
> Kaplan and Rauh find that America’s wealthiest are no longer a collection of Rockefellers and Carnegies. During the period the researchers investigated, the number of individuals on the Forbes 400 who were the first in their family to run a business rose from 40% to 69%. Sixty percent of individuals on the list grew up wealthy in 1982 while only 32% did in 2011.
> Although being born into wealth is less and less necessary for admission to the club of America’s wealthiest individuals, ...
If you're ok with using JavaScript as a first programming language, ROT.js (http://ondras.github.io/rot.js/manual/) is a neat library for making roguelikes. It's not a framework so much as a set of utilities for simplifying tasks like rendering the display, generating maps, etc.
PS. I'm really enjoying all the creative solutions you guys are coming up with!