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If you reload the game, the map should now re-init on every level.

PS. I'm really enjoying all the creative solutions you guys are coming up with!


The Reset button should completely reset editor state for the level. What happened?


Btw, I should have said first that I love this game idea and myself and my coworkers have been playing it a bit for the last 20 minutes or so.

I broke my game by reassigning the getWidth method to return an invalid value:

map.getWidth = function() { return 1; }

The approach worked with a valid value: ( map.getWidth = function() { return 6; } ) and I beat the level, but I had to replay the previous 3 levels.

Some suggestions (Again, we loved the game!) - Provide some interface to conveniently index all the solution Gists. - Provide some way to quickly skip to last level played.

Other thoughts: - Enjoyed the look, feel, and user interaction. - The music was great. - I will keep playing this game. :)


Oh, quick note - you can skip to the last level played in the Menu (Ctrl-0). We should probably make that more obvious.


Ah - I see what menu does now. I love this game and have uncovered a few broken game states. This mainly happens when I reassign one of the API methods. Are you interested in user-submitted issues? Let me know; I could email them to you or log them on your GH; whatever is convenient.


User-submitted issues would be great! Logging them on GitHub would be the most convenient.


The voting interval made the game too slow to be enjoyable, so players rebelled by spamming the start button until the creator rolled back the change.



Yeah, that's the one. It was an interesting issue.


From the article:

> Kaplan and Rauh find that America’s wealthiest are no longer a collection of Rockefellers and Carnegies. During the period the researchers investigated, the number of individuals on the Forbes 400 who were the first in their family to run a business rose from 40% to 69%. Sixty percent of individuals on the list grew up wealthy in 1982 while only 32% did in 2011.

> Although being born into wealth is less and less necessary for admission to the club of America’s wealthiest individuals, ...


Thanks for your input, but the comment I was responding to was:

> The top 0.0001% gained their wealth not by inheriting it

Your contribution does not cover that.


That's the assertion from the priceonomics.com article, covered by the paragraphs from the article quoted by alnis.


10 Second Platformer: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview...

Built in JavaScript using rot.js.


Sorry, *10 Second Roguelike.

My brain hasn't fully recovered from LD27 yet.


The new file has the message: "This thing will open in two days. Which means it isn't open right now. Sorry, it just isn't."


If you're ok with using JavaScript as a first programming language, ROT.js (http://ondras.github.io/rot.js/manual/) is a neat library for making roguelikes. It's not a framework so much as a set of utilities for simplifying tasks like rendering the display, generating maps, etc.

Some examples of small games made with it are http://ondras.github.io/star-wars/ and http://ondras.zarovi.cz/games/trw/ . I'm currently working on a silly project of my own using ROT.js: http://alex.nisnevich.com/untrusted/


You're thinking of "Skwerl": http://www.youtube.com/watch?v=Vt4Dfa4fOEY


Thank you. That was it.


Not quite as fancy as an emulator, but I've put together a JavaScript assembler: https://github.com/AlexNisnevich/dcpu16-assembler


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