The border radius would be less jarring if the UI was actually designed for it. But it just cuts off elements like the scrollbar, which looks quite janky.
I don't maximize windows because it means a 1 second delay, as for some reason Mac OS still does the hardcoded workspace switching animation even for that. Which means entering/leaving fullscreen in a video player is also delayed every time. I don't get it, not even the accessibility settings can disable this waste of time.
> full screening a single app is a waste of valuable space
Any space not used for the task I'm focused on is wasted. For me the actual problem is that switching apps/windows is too slow because of UI animations.
> I am frequently fighting with the window manager as I rearrange my windows and it automatically maximizes them because I got too close to an edge of the screen
Strange, I constantly get annoyed by how slow and unresponsive the Mac's tiling is when dragging windows to the edge. At the top it has at least half a second delay for no reason. But at least the newest version now has caught up with Windows 7.
As someone who uses both that's news to me. For some reason its AI based image recognition doesn't seem to work anymore but it actually finds files based on their name, something that hasn't worked in Windows since at least Windows 10.
> I think it was in 23/24, after an apple launch event, I saw a video of Tim Cook talking about a crypto coin
I think around that time there was a trend of phishing large YT channels and uploading deepfaked crypto ads. The channel's popularity ensured the recommendation algorithm showed it to many people.
Meanwhile I had to pirate Dark Souls 1 because Microsoft's own DRM prevented the legitimately purchased game from saving on Windows, and download official no-cd patches for two other games because their DRM stopped working.