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Palmer Luckey founded Anduril which makes military drones.


I had the same thing. Tested on desktop for others in the game boat: its a story about repairing an old macintosh. Some pretty nice scrolling effects.


Maybe it's just me, but I find the scrolling effects obnoxious and floaty. Like I never quite have control over what element I'm scrolling. Just imprecise enough to make it annoying af.


Thanks for sharing! I'm currently trying out a bootstrapped hw project myself, and have enjoyed following along with your progress.

You mentioned having trouble working with vendors, was this for ex: having boards assembled? I guess I've probably gotten "lucky" with relatively low scale so far, but been happy with the assorted online PCBA services.


Thanks so much for reading!

>You mentioned having trouble working with vendors, was this for ex: having boards assembled? I guess I've probably gotten "lucky" with relatively low scale so far, but been happy with the assorted online PCBA services.

Oh, it was a challenge to find vendors for pretty much everything. The cost of switching vendors in hardware is pretty high once you've built a pipeline around a particular vendor, so it's important to have reliable vendors. But we had trouble finding vendors for PCB design, PCB assembly, third-party logistics, and packaging. We eventually found vendors that worked well, but even the good ones would have occasional wrinkles that needed smoothing out.

I wrote previously about how poorly I chose a vendor to do a redesign of TinyPilot's website:

https://mtlynch.io/tinypilot-redesign/


This is why most "semiconductor" companies are actually fabless, focusing on design while working with a partner(like TSMC) to have their designs manufactured.


I remember hanging out with Carl Amdahl after we were pitched our nth fabless semiconductor company, and him making the joke that if he ever started another company making IC designs, this time he would call it Fabulous Semiconductor.


And even fabbed semiconductor companies de-fab themselves, like AMD.

https://en.m.wikipedia.org/wiki/GlobalFoundries


I've found Rust very pleasant for building little games. I've mostly been using SDL + a my own little shim so I can target web through wasm & canvas.

I had professionally worked with C++ for a long time so getting comfortable with Rust wasn't too bad.

https://www.bittwiddlegames.com/ You can see a web build at https://www.bittwiddlegames.com/lambda-spellcrafting-academy...


You might enjoy this paper : https://faculty.ucr.edu/~eschwitz/SchwitzPapers/USAconscious...

Its a bit long but I thought it was completely worth the read. It proceeds in a very gradual series of steps to make the point that societies could very well be conscious :)


I built a game you might find interesting. It's basically a visual Lisp wrapped up in the idea of arranging magical cards to build spells.

https://www.bittwiddlegames.com/lambda-spellcrafting-academy...

The demo is playable in the browser too thanks to Rust + WASM.


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