Saying that computer science is not about computers is an insightful thing to say. It is good to try to understand why someone would say something like this.
But it is not the only perspective one can take. Allen Newell, Alan J. Perlis, and Herbert A. Simon argue that computer science is the study of computers [1]. I think this is also an insightful thing to say, and it is good to try to understand why they would say that.
And even if I disagreed with them, I still wouldn't dismiss all writings of three (!) Turing-award winners based on a single wrong opinion.
About 80% of computer science is (discrete) math or (constructive) formal logic. Another 50% is electrical engineering, and the final 70% is operations research, quantum mechanics, and philosophy. The remainder is biology, psychology, and a sprinkling of physics. But the majority is really programming.
Right. There are three kinds of people - the ones that can count and the ones that can't...
Also, there is a difference between rocket science and computer science, in that the former is all about hardware while the latter is all about software (in the most general sense).
But a lot of the reason it's useful/interesting that say sorting is n log n is because we have computers to actually implement sorting. I'm not sure the problem was even posed before computers.
Mathematicians have a long history of being concerned about computational efficiency. Two examples that come to mind are FFT and Euclidean algorithm. I'm certain there are many others.
Before electronic computing machines pretty much took over, "computer" was a job title/description. The exciting part of Turing's On computable numbers, with an application to the Entscheidungsproblem was his abstraction of what computers actually do to a simple machine. Large chunks of what's currently being explored is in relation to problems that we may or may not be able to solve using machines we're not even sure can, in principle, be built, and on that level "computer science" assumes spherical cows in a frictionless vacuum. It's nice that we have relatively compact, fast and nearly ubiquitous machines with which to apply some of what's been discovered along the way, but fundamentally "computer science" is the mathematics of process.
But note that the term "algorithm" is much older than automatic computers; speaking of the problem of sorting, it also had existed for many years prior in the form of various playing card puzzles, but not only - one famous example being Tower of Hanoi.
I do find it curious the fact that "computer" even as a concept (e.g. the Turing Machine) occupies a very small place in the minds of computer scientists today. (This is similar to how little the modern Number Theory is concerned with, well, numbers.)
Well there's Gorgonia[0] (shameless promo: I wrote it). It's like TF/Theano. I'm finishing up porting/upgrading the CUDA related code from the older version (long story short: I needed a dependency parser and so I hacked on CUDA stuff and now I'm paying the price for not properly engineering it)