Also have realized at some point that reviewing the PKGBUILD and code in github repo still doesn't check whether the github release files are compromised.
One thing that bugged me when I made a community plugin was that you have to attach non-git-controlled files to the release (e.g. main.js).
To check if any community plugin is safe, it seems like you'd have to not only review the code on github, but also analyze the github release files to be sure nothing malicious packed in there.
Maybe I'm misunderstanding something about the process, I'd appreciate if anyone could confirm or explain otherwise.
I've been thinking about playing with something like this.
I'm curious to what limit you can randomly replace words and reverse it later.
Even with code. Like say take the structure of a big project, but randomly remap words in function names, and to some extent replace business logic with dummy code. Then use cloud LLMs for whatever purpose, and translate back.
Can I use something like syncthing to easily backup the recordings and transcripts off my phone?
Google's Recorder app makes this a big PITA if I don't want to enable upload to cloud storage, there is a very tedious manual way to export recordings.
I really just want plain old data and to be able to copy or delete files via the filesystem. And not be required to use some cloud service.
> The Docker image includes clang-p2996, Bloomberg’s experimental Clang fork that implements the reflection proposal. As P2996 moves toward standardization, expect this to land in mainline compilers.
Possible to use that C++26 compiler just to do code generation for the binding code, and then use any other compiler for your actual build? I suppose alternatively could use a parser. Is the reflection code easy to work with in comparison? A year or two ago I spent some hours pulling my hair out trying to do some reflection in C++ until I gave up and spent the 20mins needed to write a python script to read my source files and do the code generation I needed.
The P2996 definitely provides a way to work with reflection, the syntax can be a bit weird at first, but it gets more and more familiar. They have some cool examples here (https://isocpp.org/files/papers/P2996R13.html)
This idea of using C++26 compiler just for codegen sounds interesting. Will definitely give it some thought, thanks for the suggestion (:
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