> In March 2019, Kiwi Farms republished both the livestream and the manifesto of Brenton Tarrant, the perpetrator of the 2019 Christchurch mosque shootings. Shortly after, website owner Joshua Moon publicly denied a request by New Zealand Police to voluntarily hand over all data on posts about the shooting, including the email and IP addresses of posters. Moon responded aggressively and mockingly, calling New Zealand a "shithole country", and stated that he did not "give a single solitary fuck what section 50 of your faggot law says about sharing your email".
The law won’t work here. They don’t care about the law.
Why would anyone living outside of New Zealand care about New Zealand laws? Why the hell would (should?) he hand over private data of some people to the police?
The kind of people who leave criticism on HN are not worth listening to anyway. Most of the users of this site have no taste and think they're more brilliant / important than they actually are.
I think you will find that a great diversity of minds are attracted to this site, and for reasons you may not have considered. Curiosity is a giddy thing, and it is a fundamental part of what draws me here. If you read this site and see only the occasional jerk rather than the experience-driven insights, that is your misfortune. Maybe instagram is your thing. I hear they have a lot of cat pictures.
I've been reading this site fairly regularly since 2010. Not as long as many, but long enough to feel confident saying that though the cast is always changing, this site remains one of my favorite places to
1. discover things I hadn't considered previously
2. reevaluate my past decisions in a way that makes me thoughtful about future ones
It is partly the articles, but more the comments (and careful modding).
HN stands out as a great place to expand my awareness. There are people here with deep technical experience that care about the outcome of their conversations. The flame-bait and regressive behavior isn't the main thing going on, it is a sideshow. If that ever changes for me, I'm out of here.
The article fodder is not as interesting to me as it used to be, but there are gems, and the comments remain engaging.
Who knows, perhaps I'm one of the jerks? Perhaps I'm the dreamer that dreams the dream and am therefore the jerk expert? Hard for me to say, but I welcome your opinion.
You may want to find other employment if your work requires an NDA that disallows any discussion of your work, or your future opportunities to get paid in money may be limited.
This is dreadfully out of touch and only serves the interests of FOSS advocates, not the students. Give kids the tools that will make them successful in their educational and professional careers. Nobody is using GIMP in the graphic design world.
> Nobody is using GIMP in the graphic design world.
This statement is false. In my company it is used all the time for any image manipulations, by both graphic designers and managers. Last time I've seen photoshop was maybe in 2007 or so.
You are the outlier then. I have been in publishing and advertising industry since the late eighties through many companies. I can’t remember a time that it wasn’t the defacto standard since at least the early 90s
We can't even use Photoshop, even if we wanted to: other than a few outlier macs used by iOS developers, 90% of our computers is running Ubuntu, and surely we aren't that addicted to do run Photoshop under Wine.
I suspect you are not in the US. I can’t imagine any digital media director here opting to run an art department with graphic artists on Ubuntu. The GAs themselves would revolt and mutiny. In the last 30 years I have only seen I believe three companies that opted for for their art departments to run on Windows over Mac. From 2008-2012 all I did was contract work that optimize photo/art/ad workflow for these companies, so in that timespan deal they with around 50 different newspapers, magazines, and digital media producers in that time frame. It’s an apple world, at least on the desktop.
Photoshop (and illustrator too) are so, so dead, it's just some of its users don't know it yet. For interface/web design it is 100% replaced by far better tools like Sketch and Figma, and for image manipulation / photo editing there are far cheaper and more approachable tools than Photoshop. In fact, last time I saw it, it was a complete monster that took a few minutes to start on a top end machine. I shrug with dread and sorrow for those sad people who are forced to use it or don't know any better.
Ahh, I see. They just aren’t as smart as you and haven’t converted to the new religion yet.
I was speaking photo manipulation and I stand by what I said. In the US it’s the tool that is present in every art department of every major media company and advertising agency to manipulate digital photos.
I don't think your passive-aggressive way of arguing is leading to a productive discussion..
It is true that many people have very limited awareness about options available to them, and thus select the only tool they know. It doesn't mean that their choice is best for their tasks. It is just lack of awareness.
Not sure that “users are idiots” approach is better. That seems less than productive.
Pros select the tools they need to do their job very intentionally and are likely extremely aware of the alternatives. If I spend 8 hours a day correcting and manipulating photos and choose photoshop as my tool of choice instead of latest random FOSS alternative that is a favorite of some dude who occasionally touches up a photo, my decision might have some weighted reasoning behind it.
But hey, if you have something you feel is better, use it.
Not sure where you are from, but in the US they are still industries that produce significantly more digital image media than most all others. And by publishing, I am not just referring to print.
Pretty much almost every photograph that you see on a media company website has been touched, color corrected, cropped or otherwise digitally manipulated by Photoshop.
Anything that is expensive is going to be used less than other options that are free.
Personally I've worked in VFX, Internet, medical companies, and while there were a few things got photoshoped here and there externally we almost always used something else, whether expensive or free.
Your perception of “expensive” might be different than mine and many folks managing photo production workflows. If I have a dozen artists who are not as productive on a less costly package, handicapped by poor automation scripting of a low cost alternative, or are less productive due to training time requirements on a new package for even half a week, those low cost alternatives have zero value to me over a more expensive, better, and de facto standard.
I’ll admit it’s value was greater when print publishing was still a thing, but those magazine and newspaper companies that transitioned to digital didn’t necessarily go out and buy all new tools to replace effective tools that already existed, already had a trained base, and already had robust digital asset workflows in place.
But do we really think that learning (current) Photoshop etc will have any relevance to them being successful in say 5-20 years? (if the graphic design world even exists by then)
They hate and advocate against the rights of homosexuals even though Peter Thiel is gay. There’s no point in trying to understand their “logic”, it’s just dumb and cringe.
Minecraft? Roblox? VR Chat? What about the thousands of independent games made by kids and young adults that are created and posted to Itch.io and Steam every day? Does that not count for anything?
>I'm making an open 3D action MMO engine to sort this out.
Yes, I'm sure this will be the Unity killer that everyone is waiting for. rolls eyes
"Flat" VR chat is perfectly fine for plenty of users, including large streamers and content creators. You get slightly more awkward manipulation but truth be told, VR chat doesn't use the VR for anything more than immersion.
VR blends perfectly fine with non-VR actually, and there are many games that let you play as VR in a non-VR lobby. Check out Paranormal Activity on steam. The game was designed as a normal mouse and keyboard video game, with awkward controls and a strong horror focus, but they added a VR option so if you want, you can feel fully immersed while being chased by evil ghosts and you can pee your pants in fear while your friends stuck with a normal screen are only moderately afraid.
For the two games in question, the non-VR client lets you play homemade games and chat with your friends or strangers who have VR or also happen to play the non-VR version of either. It's literally just a different control method, like using TrackIR in a racing sim.
The law won’t work here. They don’t care about the law.