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Me too, I have the bad feeling autocomplete will be sunsetted sooner or later, it clearly isn't the path they're getting into. Also it started to get worse lately, it tries too hard to predict, it wasn't like that some time ago, hopefully you know what I'm saying

You're missing nothing with this new ui. For me very good autocomplete + stuff than can be automated with an agent on the side while coding on the other was the peak. I want the control, control to activate/disable autocomplete and agents, I don't want to follow an imposed workflow

Wow another big layer on top of forked vs code, that now looks like github with an agent. I'll totally pass

I had the feeling something wasn't going well as soon as the AI pivoting. My guess was that for Ryan being acquired like Bun was might have been the only road available


> Please don't post insinuations about astroturfing, shilling

Reading the site in past 2 years left me with the feeling that HN has been injected by subtle to catch AI marketing campaigns. It's exausting and calling out astroturfers imo is not that bad


256gb and 8gb of ram, here we go again. Old gen macbook air seems a better deal, isn't it?


We have the entire web built on technical debt and LLMs mostly trained on that, what could go wrong? Cost will reside somewhere else if not on code


To anyone with experience on the matter: I'm looking for making a mobile app which resembles more of a game or "a graphical app" and was looking into tech I could use, all I need is a drawing API I could use cross platform for Android and iOS without much hassle, don't need any OS specific widget/component, I just want to draw stuff on the screen, handle touch input and do some network calls. Possibly with a statically typed language that gets compiled and has good performance. So far I excluded React Native because it's javascript and has too many dependencies(especially with expo) and SDL3 with plain C which seemed a little too much low level to dealing with on a mobile phone. Also tried go mobile but seems unmaintained and gives opengl context which is deprecated on iOS, and finally I'd really liked using Raylib but no iOS support :(. Any suggestion?


C# + https://monogame.net

- Desktop: Windows, MacOS, Linux

- Mobile: Android, iOS, iPadOS

- Console: Playstation 4, Playstation 5, Xbox One, Nintendo Switch

It used to be XNA but then Microsoft discontinued and the community created the API compatible MonoGame.

Notable games: Terraria (when it was XNA), Stardew Valley, Celeste, Terraria and Fez.


Note than many games have used Monogame on console but FNA on PC instead.


If you are willing to try out Lua there is Love[1]. Supports most common platforms on PC and mobile.

[1] https://love2d.org/


I really like love2d and used prior but lua isn't compiled and network support is limited, although I see they now support https requests on the latest version


I personally use Skia, in combination with a very thin platform layer. I do use C++ so that might still be a bit too low level, but after having set up everything, the Skia API is really nice for just drawing some text / other primitives onto the screen.

React Native uses Skia under the hood as far as I recall.


I'd love to use Skia. Any template/starter I can look for having both Skia and c++ compiling inside xcode/android studio?


OpenFL should cover your needs pretty well. https://openfl.org


What did you build that would have gotten man years before?


Adobe Illustrator clone that plays well with latex for drawing diagrams in papers.


That's awesome! You could probably put Adobe out of business if you charge 10% their price.

If you did Illustrator in an afternoon it should only take a week or two for the whole product line?


No, that's not how it works.

It implements the (pretty large) subset of the tool I personally need.

But everyone needs a different subset, and maintaining a coherent codebase that supports everyone's need is difficult.

What could put Adobe and others out of business is everyone reaching for Claude code, cursor or codex the next time they need complex software tailored to their use case instead of the one size fits all software that is commercially available.


Agree but sometimes I'd love to have human contact that doesn't do marketing for bots or astroturfing


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