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We don't want a material that builds and repairs itself?

Anyhow, seems like they think it is the concentration of melanin in the fungi. The melanin has been sequenced and it is the same type found in human skin. Maybe we will see this adaptation in space fairing humans... Wonder if current black astronauts are less effected by radiation.

EDIT: Probably something that will seem so obvious in hindsight.


Check out the Martian settlers in Spin:

https://en.wikipedia.org/wiki/Spin_(novel)


https://scholar.google.com/citations?user=guNVlmIAAAAJ&hl=en...

https://scholar.google.com/scholar?hl=en&as_sdt=0%2C10&q=bac...

Probably specifically refers to "Concurrent cycle collection in reference counted systems" where Bacon is first author?


I have used both pm and migadu with custom domains. Miguda ends being much better on that front feature, pricing, and ease of use wise.

https://www.migadu.com/pricing/

You do lose the layer of encryption protonmail provides. But it is essentially boils down Encryption at Rest and e2e when between two protonmail users. It can be mimicked by pulling down the mail from the servers to your machine and using pgp.


On June 27, 2021, Near posted a suicidal note on Twitter, disclosing the extent of the harassment they had faced from the website Kiwi Farms. Héctor Martín Cantero later announced he had confirmed Near's death with the police. One month later, their death was confirmed by their employer to USA Today.[12] Near was non-binary.[13][14][15][12]

I found this on wiki: https://en.wikipedia.org/wiki/Higan_(emulator).

I believe the "he faked his death" theory was started by those same people on Kiwi Farms: https://kiwifarms.net/search/11124242/?q=byuu&o=relevance


> I believe the "he faked his death" theory was started by those same people on Kiwi Farms:

It absolutely, 100% is. Kiwifarms is absolutely vile, and will spread any lie that serves their purpose and masks how despicable they are.

Trust absolutely nothing that comes out of Kiwifarms.


Really naive question here, but... what _is_ their purpose? Do they have some sort of binding ideology?

LE: I just... googled them and looked at the wiki. What the fuck? This is just... way worse than I imagined, at first glance. They seem to celebrate their targets commiting suicide and their whole goal is harassing people. In this, i think they are waaay worse than politically motivated harrassers, at least the politically motivated ones want some sort of end result that is, in their twisted view, better than the status quo. Kiwifarmers seem to just want to destroy people. What the fuck.


It is absolutely sick. And they build up these huge elaborate structures of lies to convince themselves that actually, they are the good guys and whoever they are going after deserves it. They don't care at all about truth when doing this, they will just latch onto anything and twist it to justify what they are doing.

It's basically a shared mental illness enabled through the internet. Absolutely terrifying.


[flagged]


This is a massive, gross misrepresentation. And you need to leave that site now, forget every lie its told you, and try to comprehend just how evil and damaging it actually is.


[flagged]


For someone who wanted to be left alone, it's very strange to me how their death is under so much scrutiny.

Dead or alive, Near is gone. Let them rest.


I assume you're referring to the USA Today article, which did, in fact, include a quote.

You do realize that obituaries don't just happen? Your loved ones (or your estate, etc) have to pay the newspaper to run them. If they don't, then nothing happens. There's no government agency out there making sure everybody gets an obituary.

Here's my question to you. Show me an example of the "documentation" you want for somebody, anybody, else. If it's public information that's so easy to find, I'm sure you'll have no trouble at all pointing to an example. After all, people die in Japan everyday.


[flagged]


Occam's Razor, dude. On the one hand, a non-binary person killed themselves after being bullied, which is regrettably more common than it should be. On the other hand, you have an (at least) 3-person conspiracy to fake Byuu's death, not to mention get them a new legal identity since they've already publicly declared "David Ginder" to be dead.

I've presented corroborating evidence, in the form of the newspaper article. I'll admit it's not absolutely ironclad, but it would not be trivial to fake. Under the circumstances, it's more "official" evidence than I would expect from any other death of an American national living in Japan, all else being equal.

Meanwhile, in this thread, you've made several falsifiable claims that haven't been borne out. Starting with the claim that there is affirmative Japanese documentation that no Americans died in Japan during the relevant time period. Still waiting for you to back that one up. Then you claimed that the journalist didn't provide an official quote from Byuu's employer, which they clearly did. Now you're gone from claiming that we don't have sufficient evidence one way or the other to saying I should "be happy that Byuu is still alive". Where's your documentation for that claim?

You seem very invested in convincing other people on the internet that Byuu faked their death. I'm pretty sure that if I were able to produce a death certificate, that you would just move the goalposts again and say that there's no proof that David Ginder was really Byuu. (Or would you commit now to accepting a death certificate for David Ginder as proof that Byuu was cyberbullied into killing themselves?)


"When I developed the Famicom, I put all the basic functions that were necessary to make it as a gaming device. For the Switch, it's inherited all that over the years. All the successes and failures of the Famicom are inherited by the next generation of consoles and onward."

What did he consider to be the failures?

EDIT: Added the first sentence of the quote.

The way I read the quote is he felt there where fundamental designs decisions that have been passed down all the way to the Switch. Some of which he considers to be failures.

I imagine he is talking about the hardware/software stack. OS seems pretty custom: https://en.wikipedia.org/wiki/Nintendo_Switch_system_softwar...


I think the quote isn't meant for such literal interpretation. Basically, saying they have all learned from good and bad things which puts them to where they are today. It's like one of those "I regret nothing because without my failures I wouldn't be the person I am today" type quotes.


Yeah, I like that interpretation.


The virtual boy was a failure by any measure, 64DD, the Wii U sucked, and the 3DS wasn’t very popular compared to the DS, and wouldn’t have had any success if it didn’t have backwards compatibility.


Wii U was a marketing disaster.

It was a very fun console. It is unfortunate that asymmetrical game play wasn't explored more.

It really was the first step towards what the Switch is now. Being able to remotely play games anywhere in my house, or have someone else watch TV while I played on the Wii U, was super cool.


I loved my Wii U. So many features that I still miss today. So many great games, I'm glad many of them were ported to the Switch.


I wonder if some are even portable. I would love to have Windwaker HD on Switch but I remember the touchpad screen being pretty integral (and part of why it was a lot better than the original)


It was overpriced, the small screen sucked, and it had no games, polar opposite of the wii, it was just the DS in console form which was forced into using this for every game https://en.wikipedia.org/wiki/GameCube_–_Game_Boy_Advance_li... like this: https://en.wikipedia.org/wiki/Final_Fantasy_Crystal_Chronicl...


> It was overpriced, the small screen sucked, and it had no games

And $ for $ I had more fun with my Wii U than my Xbox One.

Nintendo's Wii U games were full of joy and happiness. They are all an absolute delight to play.


Wait, you didn't like Crystal Chronicles? Maybe I'm just a nostalgic millennial, but I thought the game's aesthetic was pristine and the multiplayer super clever.

It's up there with Pac Man Vs. for that sort of thing.


I didn’t get to play it with others since they didn’t have the cable and it was pointless on my own.


I own a few of the cables. If we ever somehow meet in real life someday, would you want to try it with me and some friends?

There are moments where it feels like a bit of a Dungeons & Dragons campaign with the towns, or roadside scenes, or everyone receiving individual letters from home.


Yes I’d love to! I heard neverwinter nights is great for that too, it’s still being developed and it’s even Linux native since 2002 or so.


The Wii U and 3DS were some of the best consoles Nintendo ever made.

I get that they weren't large hits in the general market, I get that they were not financial successes.

But for dedicated folks, these consoles represented some of the very best design and product packages that Nintendo had ever offered. (A good chunk of which was lost in the transition to the Switch, like proper Virtual Console support, or Nintendo Mii's getting heavy usage, or StreetPass).

Yes, they also offered backwards compatibility, but that's not "why" they had success -- they were successful as products entirely in their own right.


They weren’t “good failures” like Dreamcast. I can’t think of any game that was great on either off the top of my head, but the Dreamcast I can name several exclusives that were. A lot of the good games were just remakes, like Devil Survivor Overclocked.


> They weren’t “good failures” like Dreamcast. I can’t think of any game that was great on either off the top of my head, but the Dreamcast I can name several exclusives that were.

Really? The Wii U lineup is like a perfect Dreamcast-like example of a "good failure". It was so good, that half of the best selling Switch games from it's first two years, were just past Wii U exclusive games (or 3DS games), ported up to the switch.

Zelda: BotW, Mario Kart 8, Lego City Undercover, Pokken Tournament, Bayonetta 2, Donkey Kong Country Tropical Freeze, Captain Toad: Treasure Tracker, Hyrule Warriors, Super Mario Brothers U, Tokyo Mirage Sessions, Wonderful 101, Pikmin 3, Super Mario 3D World, Fatal Frame: Maiden of the Black Water, Super Mario Maker, and Xenoblade Chronicles (1).

All of those are either Wii U / 3DS exclusives ported forward, or planned to be exclusives and got last-minute ports near the end of development cycle (like Zelda BotW).


The 3DS isn't really a "failure". It still sold 70+ million units. Only in comparison to the 150 million of the DS is it a failure. Both Wii U and 3DS have some fantastic exclusives (although most of the good ones on Wii U ended up Switch or 3DS or both).

Super Mario 3D Land and 3D World are IMO the two best 3D Mario games made, 3DS has a trio of fantastic Fire Emblem games (granted one is a remake but for English audiences not really), excellent JRPGs in stuff like Bravely Default, SMTIV, Pokémon X&Y, Mario Kart 7 and Smash were as good as always and LoZ: A Link Between Worlds is really good. Yes, there was plenty of ports and remakes but they were ports and remakes of great games made portable like Ocarina of Time 3D, DQ7 and DQ8, etc.

Wii U had great exclusives like Mario Maker, Bayonetta 2, the aforementioned Mario 3D World, Mario Kart 8, Breath of the Wild, Hyrule Warriors, Splatoon, Pikmin 3, Xenoblade Chronicles X, etc.

My bet is you have more fondness for the Dreamcast because you spent more time with it. Wii U was a fantastic system and still is.


I have a bias to Dreamcast, I was able to pick up any random game and it was gonna be good. The Dreamcast has a total of 624 games compared to the Wii U with 783, and if we remove remakes the good ones are mostly Nintendo, Dreamcast has 3rd parties that made good ones too. BoTW was a backport, but odd that list, I can confirm splatoon was pretty good.


BoTW is not a backport. It was announced originally for Wii U and came out the same day. There's not really very many remakes or remasters on Wii U, there's some enhanced ports of PS3/360 games but if you remove enhanced ports a lot of DC games disappear too...

The 783 game list also doesn't include any of the virtual console games and there's some really good stuff there that getting a hold of on the original system is pricey like Metroid Fusion and Ogre Battle 64.

Wii U games have the benefit of still being good today. Most DC games you need to add the caveat "for the time". There's also plenty of trash on DC too. I'm sure if you actually picked any random game it would more likely be trash than good. Wii U also has that problem but all consoles do.


3ds and wii U were marketing issues in that it wasn't clear that it was the next version of the system, like nes->snes but just a slightly different version of the same thing, like DS->DS Lite. It doesn't help that Nintendo rereleases their consoles multiple times a generation, or does things like the New 3ds which is only a slight improvement over the 3ds (extra joystick, slightly improved hardware). But yeah, virtual boy was a failure by pretty much any metric.


N64 wasn’t a continuation of SNES and 3DS sounds like a new DS, as does the Wii U unless you’re stating Xbox one failed because it’s name is 359 less, and was not an obvious continuation of Xbox 360. They went N64, GameCube, Wii which don’t have any continuity nor does Wii U to switch.

Seems like continuity hurts rather than helps Nintendo.


I don't think GP was saying that Nintendo had full continuation, just that they assumed people would see Wii U and 3DS the same way they saw the SNES. But by the time those were released people had just been through multiple models of DS and Gameboy Advanced that were just modified versions of the same hardware.


Hardware on the Switch seems standard:https://en.wikipedia.org/wiki/Nintendo_Switch#Hardware

I wonder if his comments mean their Switch OS is emulating antiquated calls that have lineage to the original NES hardware.


There are no "antiquated calls" on a machine which had no os or standard library :)

Anyway, the switch not being special technology wise is very inline with the nintendo philosophy actually[0]. The NES wasn't that special for the time either, having not as that great specs of consoles in the late second generation, but it was how it was used, the games that came with it that made history.

[0] https://en.wikipedia.org/wiki/Gunpei_Yokoi#Lateral_Thinking_...


There wasn't any system software on the NES, even to the point of no ubiquitous libraries, so it's doubtful.


Blowing on the cardridge? It didn’t work for the Famicon, and it has even less effect with the Switch.


Perhaps the repeated insertions/removals did clear off any light oxidation or slightly reposition the contacts?


I'll never believe it. Blowing was required and technique mattered.


Insertions and removals did work well on the Famicom, but not so much on the NES; the famicom had a typical edge-connector while the NES had a zero-insertion-force (ZIF) connector.

The pins would be repositioned with each insertion and you had to hope that all 72 pins made a good-enough contact. If the 10NES made poor contact you got a 1Hz reboot loop. If other pins made poor contact the game would kind-of sort-of work until it crashed.


Absolute legend, it's sad that he is gone. SNES is still my favorite platform (I love iso-morphic view points).

Just a few months ago I setup a retopie and did a play through of one of my favorite games, Trials of Mana, with a rom patch (http://ngplus.net/index.php?/files/file/28-seiken-densetsu-3...).

I feel the rom hacking community is still going strong and some of you guys might find it interesting. An intro to rom hacking: https://datacrystal.romhacking.net/wiki/Introduction_to_Hack...

If you want to bootstrap a s/nes collection to play/hack on in memoriam (this may or may not work):

  1. Update the no-intro rom set. This guy usually post an yearly update: https://archive.org/details/no-intro_romsets

  2. Update the no-intro love pack dats (PC-XML): https://datomatic.no-intro.org/index.php?page=download&s=64&op=daily

  3. [Update and Apply patches](https://www.marcrobledo.com/RomPatcher.js/)

  4. Pull https://github.com/andrebrait/1g1r-romset-generator

  5. Run build.sh to build 1g1r sets

  #!/bin/bash

  cd 1g1r-romset-generator 
  git pull
  cd ../

  # Select what systems you want for you base 1g1r romsets 
  zips=(
      "Nintendo - Nintendo Entertainment System (20210122-114559) [headered]"
      "Nintendo - Nintendo Entertainment System (20210122-114559) [headered_iNES2.0_NRS(2020-09-27)]"
      "Nintendo - Nintendo Entertainment System (20210122-114559) [unheadered]"
      "Nintendo - Super Nintendo Entertainment System (Combined) (20201230-192658)"
)

  dats=(
      "Nintendo - Nintendo Entertainment System (Parent-Clone) (20210822-055431).dat"
      "Nintendo - Nintendo Entertainment System (Parent-Clone) (20210822-055431).dat"
      "Nintendo - Nintendo Entertainment System (Parent-Clone) (20210822-055431).dat"
      "Nintendo - Super Nintendo Entertainment System (Combined) (Parent-Clone) (Parent-Clone) (20210119-061911).dat"
)

  NOINTRODIR="no-intro_romsets/no-intro romsets/"
  OUTPUTDIR="roms-output/"

  mkdir -p $OUTPUTDIR
  for i in "${!zips[@]}"; do
      mkdir -p "$NOINTRODIR${zips[i]}"
      unzip -qq -n -d "$NOINTRODIR${zips[i]}" "$NOINTRODIR${zips[i]}.zip" 
      python3 1g1r-romset-generator/generate.py \
      --no-all \
      --regions=USA,JP,EUR --languages=EN --all-regions \
      --input-dir="$NOINTRODIR${zips[i]}" --output-dir="$OUTPUTDIR${zips[i]}" \
      --threads=16 \
      --dat="./No-Intro Love Pack (PC XML) (2021-08-22)/${dats[i]}"
  done


I loved the chrono trigger rom hack, and Pokémon crystal rom hack (Pokémon prism).


Which Chrono Trigger hack?



https://www.turris.com/en/

https://docs.turris.cz/

New version coming out next year with 10 gbs ethernet and wifi 6. Made by an established internet company: https://www.nic.cz/


Satisfied Omnia customer here. It’s a decent router with enough performance to host a small website and Logitech media server in lxc containers as well.


Somewhat satisfied customer here. Omnia is great as a wired router but I offloaded wifi to another device (eero in my case). Mox I was less satisfied with, has some strange bugs that have never been fixed. I probably wouldn’t pre-buy a new Turris device, but if the reviews are good I would go for it again.


Why did you use another device for wifi?


Not the previous poster but the WiFi range on the Omnia is pretty poor so I’d imagine that’s the reason. Works fine in a small apartment like mine but I think you would need something else in a house.


Hey, have been researching about this brand recently. Any experience?


I have the first omnia version (of three). Will buy the next version.

Really pleasant experience. Great all in one home router. It took my one minute to setup up and nowadays I got bird on mine for BGP LB with a home k8s cluster. One of the very few open products that is nice to use.


You can't do that using anything here?

https://doc.rust-lang.org/std/mem/index.html

Genuine question, I don't mess around with memory typically.


mem::forget() is not crashy like free(). It merely prevents destructors from being run (e.g. you could do the same by storing the value in a global variable). It's a safe method, subject to usual safety checks.

You can use an `unsafe {}` block to call literally libc::free(), or dereference a random raw C pointer, or do something else crashy. However, when talking about Rust's safety rules it's usually assumed we're not talking about code bypassing these rules on purpose.


forget takes owned values. So you wouldn't have a handle to them to use after.


Looks good.

1. How does this compare with Ory Keto?

   https://www.ory.sh/keto/docs/
2. Can it be nativity (I can integrate in Postgres SQL) integrated with Row Level Security in Postgres?

3. Any interest in supporting TiDB as a backend?

Edit: Number questions.


Disclosure: Another founder of Authzed, here.

Also, in case anyone was wondering, yes, SpiceDB is reference both Zanzibar and a popular sci-fi novel that will be in cinemas shortly.

>1. How does this compare with Ory Keto?

The blog post has a section dedicated to how SpiceDB improves on the Zanzibar paper[0]. Keto was originally a different project that has been rewritten to be Zanzibar-like. It is missing lots of the core functionality that I'd personally consider requirements to really be faithful to the paper: horizontally scalable, bounded staleness (Zookies), and userset rewrites, for example. ORY also develops a whole identity suite, while we're attempting to stay laser-focused on permissions and maintain vendor-neutrality.

>2. Can it be nativity (I can integrate in Postgres SQL) integrated with Row Level Security in Postgres?

We have been exploring the space between integrating deeply with Postgres from both entrypoints (SpiceDB->Postgres and Postgres->SpiceDB). For the former, we're playing with representing applications' Postgres databases as a read-only SpiceDB datastores. For the latter, we've checked out Postgres Foreign Data Wrappers, but they don't seem portable to the cloud hosted services like RDS. We're continuing to look for clever solutions, if anyone reading this bumps into any.

>3. Any interest in supporting TiDB as a backend?

I've created an issue for this[1].

[0]: https://authzed.com/blog/spicedb-is-open-source/#everybody-i... [1]: https://github.com/authzed/spicedb/issues/154


RDS supports `postgres_fdw` on pretty much all versions of vanilla PG and Aurora PG. This should be sufficient to implement what you described.

Though if you wanted to go one step further you could use `postgres_fdw` to connect to a bunch of stateless PG boxes running OSS PG and have those load non-supported FDWs in order to support all sorts of backends like `mysql_fdw` and friends. Adds a proxy hop but makes it possible to do all sorts of very cool things. Hit me up if you want to talk more PG/Zanzibar things.

PS: I wrote this to get an idea of Zanzibar but I haven't used it in anger yet: https://github.com/josephglanville/zanzibar-pg


> For the latter, we've checked out Postgres Foreign Data Wrappers, but they don't seem portable to the cloud hosted services like RDS.

My experience is that teams who want the full power of postgresql run their own compute nodes because of limitations like this.

It's a trade-off, as almost everything is, but I suspect the sort of company who's buying in to things like RLS is also the sort of company who're reasonably likely to have already migrated off RDS in digust.

I could easily be wrong, of course, but at the very least I think it's worth asking your users before assuming that excluding RDS would be a problem for the people who would want the feature in the first place.


> For the latter, we've checked out Postgres Foreign Data Wrappers, but they don't seem portable to the cloud hosted services like RDS. We're continuing to look for clever solutions, if anyone reading this bumps into any.

Probably off the mark here but...

View -> Function -> Table (Atomic Permissions) - On Miss -> Rest Call to SpiceDB

RLS:

CREATE POLICY "Resources are updateble by certain groups of users." ON public.resources for UPDATE USING ( EXISTS ( SELECT FROM atomic_permissions_view WHERE (user_id = auth.uid()) and (action_enum = 'modify') and (resource_id = id) ) );

Where resources inherit from resources tables..


Thanks! :)


A more informed history might be built like so:

https://translate.google.com/?sl=auto&tl=en&op=docs

https://www.google.com/search?q=%E5%8A%A0%E5%AF%86%E8%B4%A7%...

This seems like another step on a journey to maintain control over assets. So not the same thing as you have linked but nothing that should effect the market as China has been clear on its intentions.

I would be more curious about the larger game. A few front runner governments will establish there own ways to deal with crypto and then others will copy from a, b ,c. China's methodology is becoming more formal and therefore more copy able. I think we can already see the larger pattern and we already know who copies who traditionally... Would love to see a write up from this perspective.


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