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Given that his sister Joan was an accomplished scientist in her own right, and they got along well, I don't think your comment is accurate.

> “During the conference I was staying with my sister in Syracuse. I brought the paper home and said to her, “I can’t understand these things that Lee and Yang are saying. It’s all so complicated.”

> “No,” she said, “what you mean is not that you can’t understand it, but that you didn’t invent it. You didn’t figure it out your own way, from hearing the clue. What you should do is imagine you’re a student again, and take this paper upstairs, read every line of it, and check the equations. Then you’ll understand it very easily.”

> I took her advice, and checked through the whole thing, and found it to be very obvious and simple. I had been afraid to read it, thinking it was too difficult.”

http://wavefunction.fieldofscience.com/2017/04/richard-feynm...

https://en.wikipedia.org/wiki/Joan_Feynman


Carrying The Fire by Michael Collins is an excellent account of Apollo 11 from the perspective of the command module pilot. I've read it three times, it's a wonderful book, he's a very intelligent, capable and humble man.


This book completely changed my understanding of how that era of space projects was developed. Before reading it I didn't know how involved the early astronauts were in actually developing the systems, spacecraft, and procedures.

As test pilots they were extremely competent technicians obviously, but they were expected to develop in novel individual domains to solve previously unexplored problems. By the end of gemini the first two dozen astronauts were each among a handful of world experts in their focus: things like orbital rendezvous mechanics, navigation, interface design, biomechanics of flight, radio telemetry. The program wasn't built for them to fly, to a huge extent they guided how it was built.


The way I understand it, there is one EM field and photons of various frequencies travel in that field: radio, microwave, infra-red, visible, ultra-violet, x-ray, gamma.

We are awash with EM radiation of almost all frequencies from the universe. A little 5G probably isn't our biggest problem.

Besides, this article is more about electo-static forces, and how, when you're very small, these are much more significant than the gravitational force, which makes sense.


Same. My work is very flexible, we can take time throughout the day for an appointment or errand, and in return, we have a strong work ethic that ensures that things get done, which sometimes requires overtime or after hours.

It's nice to be treated as an adult and it goes both ways.


I'm not torn at all. Ads are cancer. They're either un-curated and malware, or curated on my private data and disturbingly targeted. I reject both types.


would you rather pay to access that content? how else could the site be funded?


How were websites funded when the WWW was first created? Tax dollars, hobby/altruism, university dues, etc.

Don't want to spend an arm and a leg for bandwidth? Don't include megabutts of JS, CSS, images, etc. Optimize and respect your users/guests.


That only worked because the traffic to bandwidth cost ratio was small.

Youtube would cost any normal company untold millions per month just in bandwidth costs alone, and there's actually so much more to it. I would bet money that even Discord's bandwidth bills are at least 1 million USD per month if not more.


>would you rather pay to access that content? how else could the site be funded?

I can't speak for GP, but don't care how a site is funded, unless it's my site.

If a particular site goes away, it's no skin off my nose.


API doesn't imply integration. Consider any module or package to have an API exposed to the user of the package. Unit tests should assert that the package behaves as expected.


By users I assume you mean other developers who use the API (including you next week). It would be better to use a different term as often user means "end user" or "customer" and not internal users.


Yeah, I'm not sure what the better word is. As a programmer, I use APIs. "interact with", "code to/against". I think "user" is OK. We're all users at different levels of abstraction.


I'm in my 40s and still vibing on a mix of novel and nostalgia. I don't know what my secret is but I've never been in a position where discovering new music was difficult. I don't listen to much radio, but when I do, it's a community station with people that care about music. I don't use any streaming services. I have a large, physical music collection that I still add to, both CD and vinyl, supplemented by a digital collection from places like Bandcamp. I explore a bit on Youtube and Discogs, I read music zines and local whats ons, I take recommendations from friends, I go to gigs: local pubs, concerts, festivals. Music seems to come easily if I put myself in front of it.

I went to a gig last night and saw a great band I found a few months ago with two other new (to me) bands and came home with a head full of tunes, strengthened friendships, and a CD from the merch stand.

It's just part of my life and I give it some time each day. :)


This is debunked to some extent. Veritasium made a good video about it.

https://www.youtube.com/watch?v=rhgwIhB58PA

Personally I find a multi-pronged approach is necessary to really learn anything. Read it. Read it again. Visual guides are helpful. Work some examples. Make some mistakes, debug them, find the corner cases, write tests. Eventually when I've poked around the material for a while it starts to bed in.

Three months later it's forgotten, but when I learn it the next time I move a lot faster!


For me the essential part of comprehending new information is my own thinking on what I'm getting. When reading a book, I stop frequently to think, it's quite natural for me. Often go back a few paragraphs or pages, re-read them with the new understanding, think again, go ahead...

All of this is possible with video and audio in principle, but much less natural and much less convenient; also video somehow "hypnotize" me and I don't feel the urge to think about what I see and hear at the moment; perhaps only afterwards if at all. I have a feeling "oh I get it", but not much remains afterwards.

So I absolutely prefer text to audio or video when learning.


Are you saying that I can learn equally well from reading as well as audio sources and, despite 50+ years of personal experience, I am wrong?


Could be. After 40+ years of thinking I learn better from books I changed my mind after seeing one of Freya Holmer's videos.

I can definitely learn faster from a video as long as there are no talk heads in it, and only content.

Trouble is, all the instructional videos I had tried up to that point were crap. I can't think of even one highly recommended programming instruction video that is any good for me.


Seems an unpopular opinion but I thought EEAAO was pretty daft and I'm surprised at the reception it received and all the Oscars it won.

Now don't get me wrong, it's a fun flick and I'm genuinely glad for the three actors that won an Oscar (bless 'em), but it seemed like fan service from a waning institution trying to generate goodwill more than cinematic mastery from anyone involved.

The film is slightly better than a super bowl Pepsi commercial. There was nothing in this film that was any better than recent Marvel films, and none of them deserve awards for basic stories, basic dialogue and a lot of flashing lights and "multiverse".

We all love googly eyes, but that's not enough to carry a film.


Agreed, EEAAO feels like a movie written by a 22 year old after they watched The Matrix and read some Camus, and somehow made each influence more derivative.


Moral of the story: make friends with PC nerds.

I never had much time for consoles and I don’t feel like I missed out on much. Popular games come and go. The joy of doing whatever I can imagine with my PC is more than enough consolation.


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