Yeah, I too was surprised to find the dev experience very good: all JetBrains IDEs work well, Visual Studio appears to work fine, and most language toolchains seem well supported.
I suspect that's due to the GPU and not due to Prism, because they basically just took a mobile GPU and stuffed it into a laptop chip. Generally performance seems to be on par with whatever a typical flagship Android devices can do.
Desktop games that have mobile ports generally seem to run well, emulation is pretty solid too (e.g. Dolphin). Warcraft III runs OK-ish.
The GPUs don't go toe-to-toe with current gen desktop GPUs but they should be significantly better than the GTX 650, a mid range desktop GPU from 2012, the game (2019) lists as recommended. It does sound like something odd is going on than just lack of hardware.
That something odd is called GPU drivers. Even Intel struggled (they recently announced that they are dropping all gpu driver older than Alchemist development) to get games running on their iGpus
Are you using a non-default theme or are you using custom KWin scripts (e.g. to enable "window gaps")? Both my laptop & desktop run near-default KDE and moving the mouse to the top-right + clicking always closes the maximized window.
The "Palestine" issue is single-issue on the surface, but it is often used because it is a succint way to package a broad set of desired foreign policy changes: more cooperation with the Islamic world, less aggression/hegemony, and less money fed to insatiable MIC.
Personally I do not see how we can afford to maintain the MIC for much longer, so these issues are very important to me.
The reason we can afford it is due to our GDP. We aren't that far ahead of other developed countries when you look at it as a percentage of GDP. The real issue is our debt, for which the interest payments are almost as much as our defense budget while adding nothing to the economy. But neither side is serious about tackling this issue.
I’ve been around the internet for a long and a lot of time and have never seen s2 being used to convey a heart… took me second to figure it out actually.
But that huge reduction in battery life is when you use GPS activity tracking. GPS usage on any watch will impact battery life, including the Apple Watch Ultra.
Comparing both watches in activity tracking mode + AOD off, the Garmin (44h) still has 2x the battery life compared to the Apple Watch Ultra (20h).
You also get a huge reduction when you turn on SpO2 (off by default on Garmin, on by default on iWatch). Same for music, always on display, etc etc etc.
My understanding is that no smartwatch takes SpO2 readings during activity/workout tracking as the sensor is not accurate when you are in motion.
The 20h number I mentioned is from the OP: "For continuous outdoor workout tracking, Apple Watch Ultra 3 now gets 20 hours of battery life in Low Power Mode with full GPS and heart rate readings." Low Power mode disables AOD and SpO2 (which is already disabled anyways during workout tracking).
I doubt SpO2 is very battery intensive either, certainly it can't be worse than the heart rate sensor. Both sensors work in the same way fundamentally.
Given that it's just a couple lines of code and has no other dependencies other than AppCompat (which nearly all apps already use), the increase in size would be negligible (<4KB).
Most of the budget scales I've seen are accurate to <0.1g. If in doubt, grab a cheap set of calibration weights for $20, I have 2 sets from China and both are accurate to <0.01g on all the weights from 1g up to 200g.
Obviously if you have the money, you can buy actual certified ASTM weights, but they are insanely expensive.
I believe you only hit the paywall when you try to use the search engine & download individual files. They still offer the underlying data for free archival/mirroring via torrents.