For sharing digital creations, X is still the #1 place to do it for visibility and discovery. I get a surprising amount of positive interactions there.
You're right, but perspective is important, and that's because China and the US are engaged in economic warfare (even before the current US regime), vying for the dubious title of "superpower".
Hey, something I'm somewhat qualified to answer! So, yes, these systems are actually effective. The systems and procedures are designed to look low key, but essentially perform PRISM-like mass surveillance behind the scene. These systems are managed by former US IC personnel.
What happens is that your identity is tied to these purchases and after a certain threshold you get flagged as a thief, essentially. At that point, you will get very increased attention (via checkout, purchases, and floor walkers), and after another threshold, will be trespassed and/or prosecuted.
But, you'll probably get away with a banana or few before you trigger the loss prevention threshold.
Yep, same thing with Walmart. I don't know about Target's systems, but wouldn't be surprised they're on par. Walmart is one of the biggest leaders in loss prevention and customer surveillance.
14 years ago Target had nearly full coverage with digital cameras when I worked loss prevention. I have to imagine with the reduced cost it’s become even more of a panopticon. The biggest risk was employees, and yes, they’d wait until they committed felony levels of theft to apprehend them. Petty theft was hard to prevent since you rely on building up a case. Boosters (someone who fills up a shopping cart with the most expensive items and just pushes out) as well as employees doing things like stealing iPads was a huge source of shrinkage. We had pictures up of known boosters that had hit Targets in the past.
Of course, the smart thieves would just take whatever into a bathroom, open it up, then stuff it somewhere in a coat and walk out the door. Those were really tricky, since we couldn’t “prove” it since we didn’t have full video coverage (for obvious reasons) so we’d just trespass those people. We had a lot of off duty cops because our location was particularly bad, making $30 an hour to mostly sit around and play games on their phones and look intimidating standing at the front door and walking around the store.
It flagged my for entering quantities of an item instead of scanning each individual item. It wouldn't let me pay until a human looked through my bags. There is a quantity key. I used the quantity key.
As a former cashier it kills me to scan one at a time, the self checkouts all have painfully long mandatory wait times between scans. Most of my time is just spent holding back my muscle memory, or getting yelled at for trying to scan at a normal cashier scanning pace.
Interesting, I rarely go to Walmart if I can avoid it, but I've noticed the stores here seem to only have a couple staffed checkouts left. There's 14+ isles of self checkouts.
They're not effective at reducing/preventing shrink. Unsure what the time situation is at scale for the stores. To be sure I'm faster and better at bagging but holy crap some people are not.
But what if you don't steal anything but the system is messed up. I had a case where I bought multiple things at a big hardware store, self checkout of course, and on my ticket was something I didn't notice. Because I bought a lot I didn't notice until a month later when I looked at the ticket and returned something else. Should I tell them or not, will I be some kind of weird situation?
I hate self checkout.
At my grocery store, it very often complains about something when I'm checking out. The person comes over, reviews the video and said you aren't doing anything wrong.
The answer is don't go to places where you self-checkout, and don't go to places with surveillance. There are still a couple of grocery stores in my town like that.
In the fraud/theft detection I had some experience with, everyone learns right away that mistakes happen all the time. Singular incidents are basically not worth investigating unless something about them is highly unusual, like an unusually large dollar amount or aligning with a scam that has become popular.
When I watched movies and TV shows I had this idea that thieves were all clever people who built smart systems to evade detection and steal right out from under big corporations. Some of those people might be out there operating undetected, but the average thief who gets caught is someone trying to abuse something as much as they can until they get caught. Some of them are so brazen (like the scan everything as bananas post above) that they must believe that nobody will ever check and if they do get caught nothing bad will happen.
The staff who watch these things have a good sense of what dollar thresholds the customer must cross before getting law enforcement involved.
Honestly, I trust these systems more than humans to do the same work. While we're all talking anecdotes, this one time at Walmart (how all good stories start) many years ago I was in the music section and these two in-store security guys approached me, saying they had told me to never come back in the store, etc., making a big scene. I so rarely go to Walmart and found the situation kind of humorous and wanted to see where it would go (knowing I had not done anything wrong now or in the past). They had seen me on video evidently and thought I was somebody else - serial shoplifter or public urinator or who knows what. Anyway, I tell them I've never been told to leave prior to this visit, didn't know what they were talking about. They were adamant that I was in the wrong, asked me to come back to the office while they looked into things. I was like, "sure!", more entertained than upset. So there I am sitting in the office while some guy combs through video footage. A guy of authority comes in, tired demeanor, asks these guys - well, did you match his ID? "No", says he. Checks ID, realizes I'm not their guy. Many stressful apologies on their behalf. But that's humans for you.
I've had awkward interactions with the Walmart system. It's clearly using a neural net, and a good one at that. It's only ever flagged me when I did something odd (like put something bagged and paid for in my cart, then take it out, then put it back again). I dress/groom like a thief, so the conversations with the staff are always annoying.
"Clothes make the man", as the idiom says. Clothes don't impugn your character, but they define you in the eyes of others.
Having been a long-haired holey jeans-wearing guy in my past, I was naively surprised when I cut my hair and noticed that people treated me very differently in business settings. When I started wearing nicer clothes on top of that, it was night and day - the kind of reception you get in banks, anything like that. It sucks that humans are built to judge and filter on appearances, but it's just the reality. You can use it to your advantage.
If you dress like your HN username indicates, then yeah, you're probably noticed by humans before you get into the store.
Ironically, some of the store security look exactly like you. They come in all shapes, sizes, grooming standards, styles, and tattoo levels. I've seen some in full-on Juggalo outfits and neck/face tattoos.
One of the AP (asset protection) guys at my local store always wore an eyepatch and a t-shirt reading "A bullet a day keeps the terrorists away". He did NOT look like a typical grocery store employee, and I'm sure that was intentional.
> The built-in animations on Apple's software are sometimes hundreds of times slower than on their competitors, in ways which can't be accounted for.
You can turn down the animation times for most of this with "defaults write" commands. Set them to 0 or as small as you want. Here's a good list to get started:
As others have noted, the "Reduce Motion" doesn't fix anything (neither does Reduce Transparency).
These terminal commands don't fix the problem- there are still lengthy animations, e.g. when swapping desktops or opening folders. These are tasks I sometimes do multiple times per second on Linux.
Hilariously, this is what the Gnome 2 people would have called an "Unbreak Me" option, something they tried culturally to eliminate more than a decade and a half ago. With... not total success, I guess, but the resulting environment tends to have a very high level of "work and not suck by default" quality -- something that steadily evolving commercial software tends to struggle with maintaining.
> Enable the “Reduce motion” setting in System Settings.
> This is always the default answer to this question online, and I’m sick of it! It doesn’t even solve the problem, but rather replaces it with an equally useless fade-in animation.
You're missing the point here. The "old" Apple would never have tolerated a janky feature that inverts responsibility onto the user and behaves poorly out-of-the-box. Back then it was either lightning fast, jank-free, and intuitive -- or else it doesn't ship.
But this eroded over time. Nowadays both Mac and iOS are bloated pieces of crap that reek of design by committee. A lot of people blame Alan Dye (and they are probably right to do so) but there are other factors too. With Steve and Jony gone, they need someone who cares to step in and assert control once more
> Back then it was either lightning fast, jank-free, and intuitive -- or else it doesn't ship.
That's kinda rose tinted history. System 7 (1990s Mac OS) for example crashed and locked up a whole lot, in my experience. The UI was fantastic and had great consistency, and the developer docs were of a quality that would blow minds today. But the software was not as solid as all that.
Windows was the same or maybe worse at the time. BSOD was common and a nightly reboot was a good idea until NT/Win2000. Solaris and BSD would have months of uptime on similar hardware, so it was a software problem. PC OSes were just not there yet. Windows 2000, OSX, and Linux gradually fixed that.
That's all basic uptime. The UI design drift of MacOS is another story.
It seems like Claude is getting worse. It's definitely not worse than the free options, like DeepSeek, though. I'm generally happy with Codex these days, but subscribe to both OpenAI and Claude.
Or FrankenPHP, or hell, there's still even good old Apache. Or avoid the SAPI interface entirely with servers in PHP like Workerman, AMPHP, or Swoole. FPM is entirely too fussy for me to bother with: its error handling is atrocious (restarting in an infinite loop with no backoff is common), and no one really knows how to tune it.
Those are great solutions for production deployment, but to the previous commenter's point, for iterating on your local machine during development work, nothing beats just running `php -S`.
Launch the interpreter's built-in dev server in your project directory, load up localhost in your browser, work on your code, and testing incremental changes locally is just a matter of hitting F5.
I have multiple teenagers. The desire to bully is the same as it ever was. There are still terrible parents who raise terrible kids. It's just that there are new tools to do it with.
I tend to find a relatively reliable model of something and stick with it.
I've noticed, without exception, across clothing, backpacks, and appliances that the next iteration is more cheaply made:
- Thinner fabrics
- Less stitching
- And on appliances and other tools, more plastic parts where they used to be metal.
My latest <LredactedG> washer has a newly plastic mounting bracket that appears designed to fail within a decade due to vibration. Even the metal backing is thinner that the previous generation.
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