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Meanwhile in Estonia, they just agreed to resolve child support disputes using AI... https://www.err.ee/1609701615/pakosta-enamiku-elatisvaidlust...


Might as well flip a coin.


News article:

Half our orders would be reversed if there were a higher court: Supreme Court of India https://lawinsider.in/news/half-our-orders-would-be-reversed...

If I were to take this literally, it is like a coin flip.


I'm learning German and I've been enjoying browsing and reading with Nuenki. It's a lot of fun to see a sentence in context and find out you are simply able to understand it, though sometimes I have to fight the urge to instinctively hover to reveal the original text. Thank you for this plugin!


Check out waypipe. It's not compatible with every piece of software, but when it works, it's like one of those magic "run x application over the network" legends except it actually works well.


I think you are mischaracterizing both fandoms and furries (which I categorize to be distinct, because they're not "fans" of any particular popular media property, but I already digress). Much like people can form major hobbies in music, fantasy (books), theatre, sports et cetera, being a furry means being appreciative of art of anthropomorphic animals and connecting with other people over that. Now there are many in the furry community who are hurt, traumatized, "not normal", seeking escape as you are saying, and the community is exceptional for giving them space (that's a good thing, this community is then replacing traditional spaces providing community that may be failing them, like churches). But being a furry in itself is nothing indicative of not being able to, at the same time, live a "normal" life that you imagine.


I'm from a central European country and my mother always made sure to record episodes of the Magic School Bus shown here on TV for me to watch on VHS. No doubt an influential show even beyond the US.


I wasn't able to figure it out. The docs [1] have absolutely no information or overview on how the tool works, or how you should get started with creating a simple installer. Besides setup instructions, it only has details on individual sub components, beginning with with "Burn bundles". All linked tutorials are for previous versions of WiX. Is the expected workflow that I read a v3 tutorial and then read the "v4 for v3 users" article (which immediately leaves me discouraged with "A lot about WiX has changed between v3 and v4"), or that I immediately purchase enterprise support?

[1]: https://wixtoolset.org/docs/


My favourite page is "Specifying source files" [0], which seems like an important thing for an installer, but all this page contains is:

> To be written. To volunteer, leave a comment at the related issue on GitHub.

If you start with Visual Studio, create a project with their (free) plugin, and configure Heat [1], you might get a working installer.

[0]: https://wixtoolset.org/docs/tools/payloads/

[1]: https://wixtoolset.org/docs/tools/heat/


I used to use WiX for simple app deployments (create Programs File folder, dump assets) and Windows Services. The v3 documentation is decent for this. https://wixtoolset.org/docs/v3/ I’m not sure what development in the MSI world necessitates a radical change in how WiX functions, but apparently that is the case.

orca.exe from one of the older Win SDKs can really help with your understanding of the MSI format, which helps when building for WiX.


Please explain like I'm five: if continuously charging and drawing power at 100% hurts my laptop's battery, why doesn't the laptop bypass the battery circuitry, keeping it idle, and use the incoming juice directly?


If you blow on this balloon, it'll inflate. If you inflate it a lot and then let it deflate it has all of these stretch marks. Those stretch marks are now a permanent defect.

The same happens with your battery. If you charge it to 100% a lot and leave it there then it gets "stretch marks" and the permanent defects affect how long the battery lasts.


So you'll buy a new computer in 2 years when the battery is dead.

I'm boycotting laptops until this gets fixed


I am on the same MB Air since early 2019 and short of very occasional travel in the last 5 years it stays plugged in all the time. Just got back from a trip where I had more than 5 hours of heavy usage on battery and went nearly 6 hours before I was looking for an outlet.

I’m not unhappy with that…so I am always a bit skeptical of these laptop plugged in all the time are bad claims because it just doesn’t match my recent experience.


Try finding a laptop that can limit maximum charge level in bios, eg lenovo or dell.


The issue is high voltage state and temp are bad for lithium ion batteries.

"In terms of longevity, the optimal charge voltage is 3.92V/cell"

https://batteryuniversity.com/article/bu-808-how-to-prolong-...

That maps out to roughly 65% charge state. So a little trickle charge on/off doesn't really help things much at all. You simply need to keep the battery in a lower charge state while plugged in for longer periods.

As bad as this is alone, the toxic combo that kills a plugged in laptop's battery in a year or two is regularly pushing it hard at full charge.


macOS actually does that somehow indeed. Not exactly, but it does prevent charge when it “guesses” the computer will stay plugged in for a long time based on previous usage.


Which isn't a solution, I just want a toggle so I know it works. I don't want to train some hidden logic so it correctly guesses what I want based on what someone on the other side of the planet assumed my usage pattern looks like.


> Which isn't a solution…

…for you. For me, I am perfectly content with the algorithm deciding, and then me, deciding when I know I am going to be disconnected outside of my normal usage pattern…telling the machine to charge it to a 100%.


Not builtin, but possible: https://apple.stackexchange.com/a/406961


ChromeOS too.


iOS too, most of android phones too, etc. And well, most of PCs too… https://support.microsoft.com/en-us/windows/use-smart-chargi...



Probably, most of the charge controller chips don't have that feature or it costs more to implement than the OEMs want.


It does, if the battery is 100% no more charging current goes in, so charging stops.

But the key point is that the battery will drop to 99% very quickly and on it's own because no battery can keep the energy in perfectly. So it's recharged for the missing 1% over and over again which causes the damage.

Unless some smart charging logic prevents that, see other comments here.

Edit: typo


It's not just this, it's literally bad to keep a lithium ion battery in a high voltage state, period. Simply taking a battery out and leaving it on the shelf in a high voltage state, otherwise unused, harms it.


Agree, not sure why though. Because the isolation degrades because of electrons breaking through it?

However, keeping "a lot" of energy in the battery is kind of the purpose, no one is using 50% max to increase battery life. But I guess most damage increases exponentially with energy stored, so charging it from 95% to 100% will damage it a lot more to than charging it from 90% to 95%.


I really miss the Infinite Jukebox. The original had MP3 upload support though, and this one doesn't...


I might be the only one thinking this but in my opinion seeing more than a single screen at once doesn't really suit Link's Awakening. The entire gameplay is built up around restricted scrolling: the screens are designed as puzzles to tackle individually. With free scrolling, the map looks very squairy. I think it might work if the map is redesigned and reimagined, and I'd definitely be interested in seeing that done, but I imagine that would be too much for the purists. I do like the subtle soft shadows behind the character sprites though!


This was, I thought, the most interesting choice Nintendo made in the recent Switch remaster of Links Awakening. The Dungeons are still room-based but the overworld free-scrolls in a similar fashion to this experiment, and that leads to awkward things like seeing hidden/inaccessible parts of the overworld earlier than you would in the original even though you couldn't zoom out like you can here. I think it was interesting but not necessarily good...


Yeah it's a failure to understand the constraints of the medium & the artists' accommodations to them as itself part of the art. "We sharpened Monet's paintings into full detail" type of thing.

You can certainly do it, it might be better in some sense, it's not wrong or inappropriate or bad. But it is a new thing that didn't exist before, not simply a new way to see the old thing.


> a failure to understand the constraints of the medium & the artists' accommodations to them as itself part of the art. "We sharpened Monet's paintings into full detail" type of thing

re-doing a prior work using newer technology is itself a kind of art :)


For me, the scrolling ruins the Oracle games. It’s so core to the experience of LA that you can only see one screen. Scrolling would ruin it.


Especially because it has some classic maze sections like the original Zelda did in the lost woods. I wonder how they handle those sections.


What other games employ this type of restrict scrolling map mechanic? It seems unique to Zelda.


Aren't most old game like that? Mostly because scrolling was hard back in the days.

The Oxyd games including Esprit and the FOSS version Enigma

The Atari ST game Thriller N.T. and maybe also Shocker and Shocker 2 but not sure on those as I didn't play them in a long time sadly.

Head over Heels

And probably many more, and more popular games, do that, but for some reason my mind comes up with those only.

And maybe even Zork counts? You only "see" (get a description of) one room at a time.


I with the website used proper URLs so it would be possible to use permalinks as a reference for individual items...


Good news for you - it does (for some parts).

Once you reach the Internet era, you can copy/paste the links within the embedded browser to access them directly. e.g.: https://internet-artifacts.neal.fun/sites/y2k/index.html


I think they meant linking to the museum itself, at a specific artifact. Not the embed itself.


It's also using a color scheme that's almost unreadable here with dark reader. Will check again in the morning lol


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