They are saying web based solutions often out perform LÖVE, even though you would expect the opposite because LÖVE doesn't have the bloat of a browser engine.
Love2D uses Luajit and directly calls established game libraries. The CPU usage should be far better for 2D games, luajit is faster than a browser's javascript jit. You can also create single exe games that are a few megabytes and not a few hundred megabytes.
explain that to my webgl TypeScript browser game running at 180+ FPS while rendering a large RPG tiled world with infinite procedurally JIT generated biomes, with heavy processing delegated to webworkers.
As you aren't posting code or stats I can't say much, but I'd bet a native app would still be smaller and more efficient, since you have to wrap what you're doing in an entire Chromium instance and deal with a web stack designed for documents, which is definitionally less efficient than a native alternative. Tiles aren't exactly cutting edge technology.
"Heavy processing delegated to webworkers?" That just sounds like threads but worse.
The first post in this subthread was literally a statement that "A web-based solution is usually better performing, despite all the bloatware necessary." And you literally joined in to support that assertion against "the Electron haters."
And it isn't trauma, it's literal fact. Electron isn't used because it's technically superior to native applications, it's used because web devs are a dime a dozen. It's popular for business reasons, not technical reasons. It works "well enough," but only because computers are really fast but there's only so much slack an OS can take up when even parts of it are Electron apps, and probably vibe-coded to boot.
1Password has really been bugging me recently, all the emails they send have giant link buttons they want you to click without verifying where you're actually going
I desperately wish Helix would support virtual text (code folder, markdown links just showing the text when not selected), but the default keybinds and the way that selecting and editing text work just works too well in my brain to go anywhere else
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