The stupidity that makes depriving one of your senses seem like a sensible thing to do in a busy chaotic environment.
I don’t actually mind people doing that though. What is annoying is the entitled attitude that there should be no consequence for that choice, and everyone else should orbit/compensate around their lack of situational awareness.
This. So many people are coerced to wear a straitjacket, run the treadmill, and do the rat race, conditioned that "hey work is life, life is work" and is divided into workweek and weekend. For some it may work well, if their job aligns with their interests and passions. Many others are in it with only half their heart. They may show better productivity metrics to the manager class, but what they gain there is lost in 'quality of service' to society. You get automatons at the desk, not interested to handle your edge case. But my, are they 'productive' for the bottom line.
People also love type 2 fun. It's not fun in the moment, but you're happy that you did it.
If your work is type 1, more power to you. A lot more falls under type 2's umbrella. I find writing to be type 2 more often than not. Making complicated designs is often not fun in the moment. I like exercise, but sprint workouts are type 2.
A complete accounting of fun types has to include Type 0 fun as well: fun when it's happening, but not fun later. Drugs, gambling, crime, and most traditional vices fall in this category.
> The instinct should be to tweak the agent to do it right.
I'm extremely doubtful of this. It doesn't save time to tell it "you have an error on line 19", because that's (often) just as much work as fixing the error. Likewise, saying "be careful and don't make mistakes" is not going to achieve anything. So how can you possibly tweak the agent to "do it right" reliably without human intervention? That's not even a solved problem for working with _humans_ who don't have the context window limitations, let alone an LLM that deletes everything past 30k tokens.
I'm not touching code. I'm trying out the feature, and there's any number of things to tweak (because I missed some detail during planning, or agent made bad assumption, etc).
Improving the agent means improving the code base such that the agent can effectively work on it.
It can not Com as a surprise that an agent is better at working on a well documented code base with clear architecture.
On the other hand, if you expect that an agent can add the right amount of ketchup to your undocumented speghatti code, then you will continue to have a bad time.
Musicians are already experiencing this. The likes of Suno are churning out high quality songs with only a minimal amount of prompting material.
One can roughly prototype a song, giving it the structure, melody, harmony, rhythm, lyrics that a finished song might have, upload it and request a cover in a particular style. The output will often resemble a highly competent human performance.
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