I've been noticing some of the same with The X-Files. There are seemingly random shots with lower quality, and any shot with heavy VFX looks original, but most of it now looks quite sharp.
My assumption is that is only for the particular ad or company and that they will just show you ads from other places instead. More of a way to nudge the system into showing you more "relevant" promoted tweets than actually removing them.
There will almost certainly be some tie-in with Microsoft's impending xCloud-based streaming service. Given that they will be starting from a position where people already own games on their platform plus the addition of Xbox Game Pass, I expect that service to really eat into any potential Stadia users.
I will absolutely take this opportunity as others have to praise James Mickens. I'd encourage anyone to simply go type his name into YouTube and watch some talks if you haven't.
I follow a decent amount of video essay channels on YouTube, some better than others, here are a few that I think operate around the same level of quality as Every Frame a Painting:
Lessons from the Screenplay - Similar to EFaP but for screenplays (obviously)
Wendover Productions - Many topics but generally focuses on Logistics, Aviation, Economics, Geography, and their intersections
Ahoy - Video games, firearms, and their intersection
NoClip - Video games; Their format is more traditional documentary as opposed to video essay, but I feel compelled to mention them here due to their quality work (disclaimer: I donate to them via Patreon)
I like Lessons from the Screenplay and Wendover Productions, but Every Frame a Painting seemed to have something that those channels are missing.
I think it helped that the creator (Tony Zhou) is himself a filmmaker and editor. It felt like I was watching a well-done film about films, rather than a "video essay". A lot of these other media analysis channels seem to be from fairly ordinary people without professional experience.
There are no "non-js things" going on. I'll grant that they're doing some out of the ordinary things in order to support hooks and suspense, but it's still just JavaScript.
Edit: If you want to see how hooks are implemented without needing to understand the React codebase, Kyle Simpson has a project that provides hooks for non-React functions, the implementation is all in one file: https://github.com/getify/TNG-Hooks/blob/master/src/tng-hook...
My solution to this is just a mod for being able to interact with anything on the screen, and another for being able to move through all the gaps in structures you can't normally squeeze through. I think they are "Long Reach" and "Squeak Through", respectively. You still end up having to move around, but its much closer to what you're looking for, especially once you start getting player speed upgrades.
I tend to stick to one AirPod at a time unless I'm listening to something where I really want both audio channels which also has the added benefit of allowing you to have a backup AirPod at full charge. I assumed a lot of people were also doing this but maybe not?
I feel like audio designers were not prepared for how many people prefer a one ear device. Despite how common it was to see someone with a single headphone dangling awkwardly.
It is perfect for Pod casts, Audio Books, Phone calls and about 90% of my normal Air Pod use.
Many headsets made for phone communication are mono. Perfect for switch-board usage from the old times. One ear for the phone, the other for talking to colleagues.
This may be true but its very easy to argue that an organization with the global influence of Facebook deserves that kind of scrutiny. The average Joe may look like an asshole under the same lens, but I would also say the potential effects of his assholery are generally far more limited by comparison.
Never said that Facebook doesn't deserve scrutiny. But it should be fair scrutiny, not unfair, biased scrutiny that gets incentivized to only show the negative.
I think that if the scrutiny were fair, perceptions would be drastically different and much more favorable (and the news reports would be more boring). Yes, people make mistakes. But there's no global conspiracy, and Facebook is operating on a level that no other company has ever done before so for the most part we are learning as we go along as well.