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1.
Highlights from Git 2.54
(
github.blog
)
156 points
by
ingve
4 days ago
|
93 comments
2.
Writing a C Compiler, in Zig (2025)
(
ar-ms.me
)
172 points
by
tosh
2 days ago
|
62 comments
3.
Technical, cognitive, and intent debt
(
martinfowler.com
)
343 points
by
theorchid
2 days ago
|
94 comments
4.
Using Changesets in a polyglot monorepo
(
hsiao.dev
)
19 points
by
lwhsiao
4 days ago
|
5 comments
5.
How to make a fast dynamic language interpreter
(
zef-lang.dev
)
251 points
by
pizlonator
4 days ago
|
59 comments
6.
Modern Rendering Culling Techniques
(
krupitskas.com
)
194 points
by
krupitskas
6 days ago
|
43 comments
7.
Kefir C17/C23 Compiler
(
sr.ht
)
173 points
by
conductor
7 days ago
|
19 comments
8.
It's cool to care (2025)
(
alexwlchan.net
)
110 points
by
surprisetalk
9 days ago
|
44 comments
9.
What are skiplists good for?
(
antithesis.com
)
289 points
by
mfiguiere
7 days ago
|
70 comments
10.
Ask HN: How did you land your first projects as a solo engineer/consultant?
300 points
by
modelcroissant
6 days ago
|
145 comments
11.
Game devs explain the tricks involved with letting you pause a game
(
kotaku.com
)
451 points
by
speckx
8 days ago
|
255 comments
12.
Reflections on 30 years of HPC programming
(
chapel-lang.org
)
146 points
by
matt_d
11 days ago
|
123 comments
13.
There's yet another study about how bad AI is for our brains
(
engadget.com
)
50 points
by
speckx
8 days ago
|
63 comments
14.
Qwen3.6-35B-A3B: Agentic coding power, now open to all
(
qwen.ai
)
1273 points
by
cmitsakis
8 days ago
|
532 comments
15.
Introduction to spherical harmonics for graphics programmers
(
gpfault.net
)
150 points
by
luu
12 days ago
|
29 comments
16.
Want to write a compiler? Just read these two papers (2008)
(
dadgum.com
)
509 points
by
downbad_
10 days ago
|
158 comments
17.
The tech jobs bust is real. Don't blame AI (yet)
(
economist.com
)
118 points
by
andsoitis
11 days ago
|
194 comments
18.
Show HN: I built a social media management tool in 3 weeks with Claude and Codex
(
github.com/brightbeanxyz
)
190 points
by
JanSchu
12 days ago
|
131 comments
19.
Taking on CUDA with ROCm: 'One Step After Another'
(
eetimes.com
)
263 points
by
mindcrime
12 days ago
|
198 comments
20.
Exploiting the most prominent AI agent benchmarks
(
rdi.berkeley.edu
)
588 points
by
Anon84
13 days ago
|
143 comments
21.
Bevy game development tutorials and in-depth resources
(
taintedcoders.com
)
140 points
by
GenericCanadian
16 days ago
|
116 comments
22.
Why I'm Building a Database Engine in C#
(
nockawa.github.io
)
66 points
by
vyrotek
14 days ago
|
43 comments
23.
C++: Freestanding Standard Library
(
sandordargo.com
)
45 points
by
ingve
17 days ago
|
10 comments
24.
DRAM has a design flaw from 1966. I bypassed it [video]
(
youtube.com
)
402 points
by
surprisetalk
17 days ago
|
153 comments
25.
What game engines know about data that databases forgot
(
nockawa.github.io
)
86 points
by
speckx
15 days ago
|
62 comments
26.
The Importance of Being Idle
(
theamericanscholar.org
)
318 points
by
Caiero
18 days ago
|
209 comments
27.
Introduction to Nintendo DS Programming
(
patater.com
)
243 points
by
medbar
17 days ago
|
58 comments
28.
C# in Unity 2026: Writing more modern code
(
darkounity.com
)
78 points
by
hacker_13
19 days ago
|
102 comments
29.
Git commands I run before reading any code
(
piechowski.io
)
2338 points
by
grepsedawk
17 days ago
|
509 comments
30.
Comparing C/C++ unity build with regular build on a large codebase (2024)
(
hereket.com
)
12 points
by
PaulHoule
23 days ago
|
6 comments
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