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Lisp language for NES game development
(
dustmop.io
)
2 points
by
jordigh
on June 3, 2024
|
past
Technical Breakdown of a new NES game written in Lisp
(
dustmop.io
)
317 points
by
dustmop
on Sept 10, 2019
|
past
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69 comments
Building NES homebrew with makechr.exe
(
dustmop.io
)
2 points
by
dustmop
on Feb 16, 2017
|
past
NES Graphics – Part 3
(
dustmop.io
)
197 points
by
dustmop
on Dec 21, 2015
|
past
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22 comments
NES Graphics – Part 3
(
dustmop.io
)
2 points
by
bane
on Dec 19, 2015
|
past
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1 comment
NES Graphics – Part 3
(
dustmop.io
)
5 points
by
dustmop
on Dec 18, 2015
|
past
Discrete Arctan in 6502
(
dustmop.io
)
20 points
by
dustmop
on July 22, 2015
|
past
|
3 comments
Graphics Analysis of an NES Game's Select Menu
(
dustmop.io
)
102 points
by
dustmop
on July 4, 2015
|
past
|
13 comments
Graphics Analysis of an NES Game's Select Menu
(
dustmop.io
)
9 points
by
dustmop
on July 2, 2015
|
past
NES Graphics – Part 2
(
dustmop.io
)
107 points
by
dustmop
on June 8, 2015
|
past
|
8 comments
Stupid NES Tricks – Screen Wrap Detection
(
dustmop.io
)
50 points
by
dustmop
on May 20, 2015
|
past
|
4 comments
NES graphics – Part 1
(
dustmop.io
)
303 points
by
dustmop
on April 28, 2015
|
past
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26 comments
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