For the best experience on desktop, install the
Chrome extension
to track your reading on news.ycombinator.com
×
Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
|
history
|
from
register
Simulating Crowds in Hitman (2012) [pdf]
(
gdcvault.com
)
1 point
by
tetris11
61 days ago
|
past
|
1 comment
Assassin's Creed Shadows
(
gdcvault.com
)
1 point
by
ibobev
10 months ago
|
past
SIMD at Insomniac Games: How We Do the Shuffle
(
gdcvault.com
)
1 point
by
danielhanchen
on July 27, 2024
|
past
Independent Game 'Saturnalia', Postmortem of a failure [video]
(
gdcvault.com
)
2 points
by
kome
on May 10, 2024
|
past
The Playdate Story: What Was It Like to Make Handheld Video Game System Hardware
(
gdcvault.com
)
1 point
by
philips
on May 2, 2024
|
past
The Playdate Story: What It Was Like to Make Handheld Video Game System Hardware
(
gdcvault.com
)
2 points
by
CharlesW
on April 14, 2024
|
past
1,500 Slot Machines Walk into a Bar: Adventures in Quantity over Quality
(
gdcvault.com
)
4 points
by
msk-lywenn
on Nov 9, 2023
|
past
Three Statistical Tests Every Game Developer Should Know (2016)
(
gdcvault.com
)
1 point
by
davikr
on Nov 2, 2023
|
past
King Me: A Defense of Kingmaking in Game Design (2019)
(
gdcvault.com
)
1 point
by
blymphony
on June 25, 2023
|
past
'Quake': The End of the Original Id
(
gdcvault.com
)
4 points
by
etrevino
on Aug 14, 2021
|
past
One Year of Sokpop Games Subscription on Patreon
(
gdcvault.com
)
1 point
by
niedzielski
on Aug 7, 2021
|
past
I Shot You First (2011)
(
gdcvault.com
)
1 point
by
tosh
on Jan 16, 2021
|
past
Full archives of Game Developer magazine (1994-2013)
(
gdcvault.com
)
2 points
by
homarp
on Jan 9, 2021
|
past
|
1 comment
Animation Bootcamp: An Indie Approach to Procedural Animation
(
gdcvault.com
)
2 points
by
jakearmitage
on Sept 29, 2020
|
past
How to market your indie game
(
gdcvault.com
)
1 point
by
rsaraceni
on May 24, 2020
|
past
How to Implement AAA Game UI in HTML and JavaScript
(
gdcvault.com
)
1 point
by
pjmlp
on Oct 16, 2019
|
past
Insomniac's Web Tools: A Postmortem
(
gdcvault.com
)
3 points
by
mwkaufma
on Sept 26, 2019
|
past
2014 vs. 2018: The Shape of Financial Success Before and After Indiepocalypse
(
gdcvault.com
)
2 points
by
networked
on Aug 28, 2019
|
past
GDC Classic Game Postmortem: Elite
(
gdcvault.com
)
3 points
by
tosh
on July 21, 2019
|
past
Everyone Watching This Is Fired
(
gdcvault.com
)
2 points
by
noch
on July 18, 2019
|
past
GDC Vault – One Page Designs (2010) [video]
(
gdcvault.com
)
1 point
by
atopiat
on July 9, 2019
|
past
1,500 Slot Machines Walk into a Bar: Adventures in Quantity over Quality
(
gdcvault.com
)
1 point
by
motdiem
on May 3, 2019
|
past
Everyone Watching This Is Fired
(
gdcvault.com
)
1 point
by
dhotson
on April 28, 2019
|
past
Insomniac's Web Tools: A Postmortem
(
gdcvault.com
)
1 point
by
tpush
on April 23, 2019
|
past
Getting Off the NavMesh: Navigating in Fully 3D Environments
(
gdcvault.com
)
1 point
by
based2
on April 22, 2019
|
past
Game Developer Magazine – Digital Edition Archives 1994–2013
(
gdcvault.com
)
20 points
by
zerr
on April 19, 2019
|
past
Everyone Watching This Is Fired – Mike Acton
(
gdcvault.com
)
2 points
by
blackbeard334
on April 18, 2019
|
past
Everyone Watching This Is Fired
(
gdcvault.com
)
3 points
by
martinhath
on April 17, 2019
|
past
It's Still Emulation: Saving Video Game History Before It's Too Late
(
gdcvault.com
)
1 point
by
avuton
on April 12, 2019
|
past
1,500 Slot Machines Walk into a Bar: Adventures in Quantity over Quality
(
gdcvault.com
)
3 points
by
nbush
on April 8, 2019
|
past
More
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search:
×
HN For You
Display Mode
Highlight
Top
Only
Debug mode
Sign Out
API Key:
Connect
Create an account
to get your API key.