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Instagram profiles: the social image
(
gravity7.com
)
1 point
by
gravity7
on Nov 6, 2012
|
past
Beyond the social object
(
gravity7.com
)
1 point
by
gravity7
on Nov 4, 2012
|
past
Principles of Social Interaction Design
(
gravity7.com
)
2 points
by
gravity7
on Feb 11, 2012
|
past
Lean UX and lean startups: is trial and error the best way forward?
(
gravity7.com
)
2 points
by
urlwolf
on Dec 11, 2011
|
past
Death of the checkin 1.0
(
gravity7.com
)
2 points
by
gravity7
on Aug 24, 2011
|
past
Action streams: a blue sky proposal (updated)
(
gravity7.com
)
1 point
by
gravity7
on Aug 16, 2011
|
past
Attention economics, social media, and effective marketing
(
gravity7.com
)
1 point
by
gravity7
on Aug 10, 2011
|
past
Twitter: a sketch for filtering signal from noise
(
gravity7.com
)
1 point
by
gravity7
on Aug 5, 2011
|
past
Google+ Topical circles?
(
gravity7.com
)
16 points
by
gravity7
on Aug 3, 2011
|
past
|
17 comments
Google+ minus growing pains
(
gravity7.com
)
1 point
by
gravity7
on July 28, 2011
|
past
Social interaction models: Facebook, Twitter, turntable, EmpireAve, & Google+
(
gravity7.com
)
5 points
by
gravity7
on July 18, 2011
|
past
Google+ Circles: Groups, Filters, and Stream Bubbles
(
gravity7.com
)
2 points
by
gravity7
on June 30, 2011
|
past
Google+ Circles, hard and soft
(
gravity7.com
)
1 point
by
gravity7
on June 30, 2011
|
past
On small and large form social games
(
gravity7.com
)
1 point
by
gravity7
on April 28, 2011
|
past
I just killed a social game mechanic
(
gravity7.com
)
26 points
by
melvinmt
on April 2, 2011
|
past
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1 comment
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