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RIP Rest in Prompt
(
hugodaniel.com
)
1 point
by
ibobev
57 days ago
|
past
The LLM Experience of BoreDOM
(
hugodaniel.com
)
1 point
by
ibobev
57 days ago
|
past
RIP – Rest in Prompt
(
hugodaniel.com
)
1 point
by
hugodan
58 days ago
|
past
The LLM Experience of BoreDOM
(
hugodaniel.com
)
2 points
by
hugodan
58 days ago
|
past
Why LLMs keep editing the wrong file
(
hugodaniel.com
)
1 point
by
hugodan
58 days ago
|
past
I was banned from Claude for scaffolding a Claude.md file?
(
hugodaniel.com
)
749 points
by
hugodan
83 days ago
|
past
|
638 comments
PNGine: A WebGPU shader portability engine
(
hugodaniel.com
)
2 points
by
ibobev
3 months ago
|
past
PNGine: Bundle WebGPU shaders into portable PNG files (~15 KB self-contained)
(
hugodaniel.com
)
5 points
by
hugodan
3 months ago
|
past
Miniray is a vibecoded WGSL shader minifier and validator
(
hugodaniel.com
)
1 point
by
hugodan
3 months ago
|
past
Miniray – A WGSL Minifier
(
hugodaniel.com
)
3 points
by
todsacerdoti
3 months ago
|
past
WebGPU and the Price of Compiling WGSL
(
hugodaniel.com
)
45 points
by
todsacerdoti
6 months ago
|
past
|
26 comments
I Tried to Break WebGPU (and Found These Hidden WGSL Limits)
(
hugodaniel.com
)
3 points
by
hugodan
6 months ago
|
past
|
4 comments
WebGPU Shader Limits
(
hugodaniel.com
)
1 point
by
hugodan
7 months ago
|
past
Show HN: BoreDOM JavaScript Framework. InflictBoredom(); WebComponent();
(
hugodaniel.com
)
2 points
by
hugodan
7 months ago
|
past
|
1 comment
BoreDOM: Another Boring JavaScript Framework
(
hugodaniel.com
)
1 point
by
azhenley
on Jan 22, 2025
|
past
BoreDOM: Another Boring JavaScript Framework
(
hugodaniel.com
)
4 points
by
todsacerdoti
on Jan 11, 2025
|
past
BoreDOM: Another Boring JavaScript Framework
(
hugodaniel.com
)
3 points
by
hugodan
on Jan 11, 2025
|
past
ECS in WGSL an Idea
(
hugodaniel.com
)
1 point
by
hugodan
on Sept 1, 2024
|
past
Color picker as a trusty rebound hobby project
(
hugodaniel.com
)
1 point
by
todsacerdoti
on Aug 4, 2024
|
past
The Art of the (Sub-)Pixel
(
hugodaniel.com
)
4 points
by
hreynier
on Aug 15, 2023
|
past
The Art of the (Sub-)Pixel
(
hugodaniel.com
)
2 points
by
todsacerdoti
on Aug 15, 2023
|
past
Minimal Color Swatches
(
hugodaniel.com
)
1 point
by
todsacerdoti
on Feb 3, 2022
|
past
Infinite grid with just one square
(
hugodaniel.com
)
2 points
by
todsacerdoti
on March 24, 2021
|
past
High-level WebGL. Low-level tags
(
hugodaniel.com
)
3 points
by
_gjrn
on March 3, 2021
|
past
The Life of a Web Component – Getting Tested
(
hugodaniel.com
)
1 point
by
_gjrn
on Jan 31, 2021
|
past
The Life of a Web Component – Declarative State
(
hugodaniel.com
)
1 point
by
_gjrn
on Jan 30, 2021
|
past
|
1 comment
Reversing the Shadow DOM Visibility
(
hugodaniel.com
)
3 points
by
_gjrn
on Jan 29, 2021
|
past
The life of a Web Component – as a variable bucket
(
hugodaniel.com
)
2 points
by
_gjrn
on Jan 29, 2021
|
past
The Life of a Web Component – Initialization
(
hugodaniel.com
)
1 point
by
_gjrn
on Jan 27, 2021
|
past
The Deno Tag
(
hugodaniel.com
)
2 points
by
_gjrn
on Jan 6, 2021
|
past
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