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Ray Tracing in Notepad.exe at 30 FPS (2020)
(
kylehalladay.com
)
2 points
by
Numerlor
on Dec 23, 2024
|
past
Ray Tracing in Notepad.exe at 30 FPS (2020)
(
kylehalladay.com
)
339 points
by
madmax108
on Oct 10, 2022
|
past
|
42 comments
Hooking and Hijacking DirectX 11 Functions in Skyrim
(
kylehalladay.com
)
2 points
by
ingve
on July 13, 2021
|
past
Hooking and Hijacking DirectX 11 Functions in Skyrim
(
kylehalladay.com
)
1 point
by
khalladay
on July 12, 2021
|
past
Hooking keyboard input to play Snake in Notepad.exe (2020)
(
kylehalladay.com
)
88 points
by
goranmoomin
on April 8, 2021
|
past
|
16 comments
Recreating an Old “Dirty Gamedev Trick” (2019)
(
kylehalladay.com
)
82 points
by
mlejva
on March 27, 2021
|
past
|
36 comments
X64 Function Hooking by Example
(
kylehalladay.com
)
2 points
by
ingve
on Nov 13, 2020
|
past
Recreating an Old “Dirty Gamedev Trick”
(
kylehalladay.com
)
1 point
by
archagon
on May 21, 2020
|
past
Hooking Keyboard Input to Play Snake in Notepad.exe
(
kylehalladay.com
)
2 points
by
ingve
on May 20, 2020
|
past
Ray tracing in notepad.exe at 30 FPS
(
kylehalladay.com
)
747 points
by
ingve
on May 20, 2020
|
past
|
101 comments
Recreating an Old “Dirty Gamedev Trick”
(
kylehalladay.com
)
5 points
by
ingve
on Dec 4, 2019
|
past
I Wrote a Book About Shaders
(
kylehalladay.com
)
2 points
by
ingve
on April 19, 2019
|
past
Writing a Simple Vulkan Memory Allocator
(
kylehalladay.com
)
1 point
by
khalladay
on Dec 13, 2017
|
past
Comparing Uniform Data Transfer Methods in Vulkan
(
kylehalladay.com
)
3 points
by
ingve
on Aug 13, 2017
|
past
|
1 comment
Gameboy Advance Development by Example: Sprite Animations
(
kylehalladay.com
)
3 points
by
khalladay
on June 9, 2017
|
past
GBA by Example – Getting User Input
(
kylehalladay.com
)
2 points
by
ingve
on April 18, 2017
|
past
GBA by Example: Drawing and Moving Backgrounds
(
kylehalladay.com
)
4 points
by
khalladay
on April 11, 2017
|
past
|
2 comments
Gameboy Advance Development by Example: Drawing and Moving Sprites
(
kylehalladay.com
)
136 points
by
khalladay
on April 4, 2017
|
past
|
21 comments
Gameboy Advance development by example: Drawing and Moving Rectangles
(
kylehalladay.com
)
149 points
by
johnfn
on March 29, 2017
|
past
|
66 comments
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