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4D Toys [Miegakure's sibling] now available for Meta Quest
(
marctenbosch.com
)
2 points
by
mdp2021
7 months ago
|
past
An interactive introduction to rotors from geometric algebra (2018)
(
marctenbosch.com
)
39 points
by
kjeetgill
11 months ago
|
past
|
3 comments
4D Toys Update 8: Rotating the 3D Slice, 2D Faces Projections, Marble Scenes
(
marctenbosch.com
)
126 points
by
simonpure
on June 25, 2023
|
past
|
34 comments
4D Toys Update 8: Rotating the 3D Slice, 2D Faces Projections, Marble Scenes
(
marctenbosch.com
)
1 point
by
robin_reala
on March 13, 2023
|
past
Epicycles – minimalist planet orbit visualization
(
marctenbosch.com
)
3 points
by
noctis
on Jan 30, 2023
|
past
4D Toys: Klein Bottles
(
marctenbosch.com
)
86 points
by
xfennec
on Dec 17, 2021
|
past
|
13 comments
4D Toys Version 1.7: Klein Bottles
(
marctenbosch.com
)
2 points
by
doppp
on Dec 15, 2021
|
past
Klein Bottles – 4D Toys Version 1.7
(
marctenbosch.com
)
13 points
by
beefman
on Dec 14, 2021
|
past
|
1 comment
Let's remove Quaternions from every 3D Engine (2018)
(
marctenbosch.com
)
145 points
by
hrldcpr
on Dec 10, 2021
|
past
|
38 comments
Miegakure Update September 2021
(
marctenbosch.com
)
80 points
by
doppp
on Sept 8, 2021
|
past
|
21 comments
Let’s remove Quaternions from every 3D Engine (Introduction to Rotors) (2019)
(
marctenbosch.com
)
4 points
by
xingyzt
on June 15, 2021
|
past
Let's remove Quaternions from every 3D Engine
(
marctenbosch.com
)
8 points
by
TeeMassive
on June 2, 2021
|
past
Miegakure Update November 2020: art direction in 4D
(
marctenbosch.com
)
2 points
by
tobr
on Nov 12, 2020
|
past
|
3 comments
Miegakure Update November 2020: art direction in 4D
(
marctenbosch.com
)
2 points
by
salutonmundo
on Nov 12, 2020
|
past
4D Toys: how objects bounce and roll in 4D – paper accepted to SIGGRAPH 2020
(
marctenbosch.com
)
429 points
by
doppp
on May 8, 2020
|
past
|
97 comments
Interactive Article/Video: Let’s Remove Quaternions from Every 3D Engine
(
marctenbosch.com
)
1 point
by
doppp
on Feb 3, 2020
|
past
Let's remove quaternions from every 3D engine (2018)
(
marctenbosch.com
)
627 points
by
lelf
on Jan 31, 2020
|
past
|
326 comments
Miegakure Update End of 2019
(
marctenbosch.com
)
2 points
by
EvgeniyZh
on Jan 30, 2020
|
past
Miegakure Update End of 2019
(
marctenbosch.com
)
1 point
by
doppp
on Jan 24, 2020
|
past
|
1 comment
Let's remove Quaternions from every 3D Engine
(
marctenbosch.com
)
452 points
by
Glench
on Nov 2, 2018
|
past
|
175 comments
4D Toys: a box of four-dimensional toys
(
marctenbosch.com
)
575 points
by
hcs
on June 2, 2017
|
past
|
138 comments
The World of Miegakure
(
marctenbosch.com
)
42 points
by
MrZeus
on April 27, 2017
|
past
|
2 comments
Progress Report for the 4D Game “Miegakure” (Hide and Reveal)
(
marctenbosch.com
)
1 point
by
MrZeus
on March 20, 2017
|
past
|
1 comment
Talk: Exploring and Presenting a Game's Consequence-Space
(
marctenbosch.com
)
2 points
by
wolfgke
on Jan 10, 2016
|
past
Miegakure is coming to Steam
(
marctenbosch.com
)
1 point
by
numo16
on April 21, 2015
|
past
Understanding Miegakure, and the 4D as Parallel Universes
(
marctenbosch.com
)
6 points
by
numo16
on Feb 25, 2015
|
past
Miegakure on PS4. New Screenshot. Interviews. Collision Detection
(
marctenbosch.com
)
1 point
by
numo16
on Dec 4, 2014
|
past
How to walk through walls using the 4th dimension [video]
(
marctenbosch.com
)
218 points
by
numo16
on Aug 27, 2014
|
past
|
95 comments
Miegakure - A 4D puzzle-platforming game
(
marctenbosch.com
)
1 point
by
arethuza
on Sept 2, 2013
|
past
4D Rotations and the 4D equivalent of Quaternions « Marc ten Bosch
(
marctenbosch.com
)
2 points
by
DanielRibeiro
on May 1, 2012
|
past
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