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Pixar One Thirty
(
pixar.com
)
3 points
by
beeflet
on March 29, 2025
|
past
|
1 comment
RenderMan 25.0
(
pixar.com
)
3 points
by
ksec
on April 24, 2023
|
past
Classical and Improved Diffusion Theory for Subsurface Scattering [pdf]
(
pixar.com
)
1 point
by
bookofjoe
on Jan 17, 2023
|
past
Pixar's notes on Rigid Body Simulation (2001) [pdf]
(
pixar.com
)
129 points
by
cpp_frog
on May 29, 2022
|
past
|
27 comments
Lucasfilm – Composing Digital Images (1984) [pdf]
(
pixar.com
)
3 points
by
wheybags
on Sept 20, 2021
|
past
|
1 comment
Renderman XPU (2018)
(
pixar.com
)
2 points
by
oumua_don17
on Sept 10, 2021
|
past
Dinosaur Input Device [pdf]
(
pixar.com
)
12 points
by
Donckele
on Sept 3, 2021
|
past
|
1 comment
Pixar RenderMan 24 with XPU Hybrid Rendering
(
pixar.com
)
59 points
by
dagmx
on June 30, 2021
|
past
|
23 comments
[flagged]
Renderman
(
pixar.com
)
78 points
by
fctorial
on April 24, 2021
|
past
|
58 comments
Universal Scene Description (USD)
(
pixar.com
)
2 points
by
doener
on April 22, 2021
|
past
Making Souls: Methods and a Pipeline for Volumetric Characters [pdf]
(
pixar.com
)
1 point
by
ArtWomb
on Jan 8, 2021
|
past
Making Souls: Methods and a Pipeline for Volumetric Characters
(
pixar.com
)
3 points
by
xingyzt
on Jan 2, 2021
|
past
RenderMan and Funko Games
(
pixar.com
)
104 points
by
mariuz
on July 2, 2020
|
past
|
7 comments
RenderMan 23 Released
(
pixar.com
)
4 points
by
henning
on Dec 3, 2019
|
past
Three-Dimensional Computer Graphics: A Coordinate-Free Approach [pdf]
(
pixar.com
)
1 point
by
noch
on July 16, 2019
|
past
Pixar's Sharp Kelvinlets
(
pixar.com
)
1 point
by
nosferalatu75
on June 14, 2019
|
past
RenderMan: An Advanced Path Tracing Architecture for Movie Rendering [pdf]
(
pixar.com
)
2 points
by
twtw
on Aug 3, 2018
|
past
Pixar's Lecture Notes on Physically Based Modelling
(
pixar.com
)
2 points
by
hexomancer
on July 15, 2018
|
past
Usdz File Format Specification
(
pixar.com
)
1 point
by
dark1999
on June 4, 2018
|
past
USDZ File Format Specification [pdf]
(
pixar.com
)
78 points
by
Tomte
on June 4, 2018
|
past
|
41 comments
Racing for Realism
(
pixar.com
)
396 points
by
mariuz
on Dec 21, 2017
|
past
|
150 comments
Deep Compositing Using Lie Algebras [pdf]
(
pixar.com
)
2 points
by
_culy
on Nov 29, 2017
|
past
Three-Dimensional Computer Graphics: A Coordinate-Free Approach[pdf]
(
pixar.com
)
1 point
by
noch
on Oct 12, 2017
|
past
Three-Dimensional Computer Graphics: A Coordinate-Free Approach
(
pixar.com
)
1 point
by
noch
on Sept 25, 2017
|
past
Kernel-Predicting Convolutional Networks for Denoising Monte Carlo Renderings [pdf]
(
pixar.com
)
2 points
by
santaclaus
on June 7, 2017
|
past
Art and Technology at Pixar, from Toy Story to Today [pdf]
(
pixar.com
)
2 points
by
selvan
on Dec 17, 2016
|
past
Universal Scene Description: first open 3D asset interchange file format
(
pixar.com
)
2 points
by
goblin89
on Dec 10, 2016
|
past
Introduction to Universal Screen Description
(
pixar.com
)
2 points
by
wallflower
on July 27, 2016
|
past
Renderman 21.0 is out
(
pixar.com
)
1 point
by
ingenieros
on July 19, 2016
|
past
Pixar Animation Studio's Universal Scene Description to Be Open-Sourced
(
pixar.com
)
4 points
by
jakobdabo
on Aug 16, 2015
|
past
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