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1.The Pokemonetization of Game Content (pocketnext.com)
1 point by Origummy on May 20, 2012 | past
2.Designing games with the mute button in mind (pocketnext.com)
1 point by Origummy on May 19, 2012 | past
3.Why we don't need to ditch the term 'gamer' (pocketnext.com)
1 point by Origummy on May 13, 2012 | past
4.Lamenting the loss of "hard mode" (pocketnext.com)
2 points by Origummy on May 12, 2012 | past
5.What Dark Souls can teach us about (un)approachable game design (pocketnext.com)
1 point by Origummy on May 11, 2012 | past
6.Great Artists Steal (pocketnext.com)
1 point by Origummy on May 10, 2012 | past
7.Casting a watchful eye upon in-game currencies (pocketnext.com)
1 point by Origummy on May 10, 2012 | past
8.Where the hell is gaming headed? (pocketnext.com)
1 point by Origummy on May 9, 2012 | past
9.The growing role of the player in game development (pocketnext.com)
1 point by Origummy on May 7, 2012 | past
10.Mobile games' slow journey into the hearts of the hardcore (pocketnext.com)
1 point by Origummy on May 5, 2012 | past
11.The dirty truth about App Store rankings (pocketnext.com)
2 points by Origummy on May 4, 2012 | past
12.How long is "long enough" for a free game? (pocketnext.com)
2 points by Origummy on May 3, 2012 | past
13.59% of apps don’t make enough to recoup development costs (pocketnext.com)
1 point by Origummy on May 2, 2012 | past | 1 comment
14.The iPhone is the new arcade (pocketnext.com)
2 points by Origummy on May 2, 2012 | past
15.No Man is an iLand (pocketnext.com)
4 points by Origummy on May 1, 2012 | past | 2 comments
16.This is how graphics in games matter (pocketnext.com)
32 points by Origummy on April 29, 2012 | past | 16 comments
17.The incredible Chex Quest saga (pocketnext.com)
1 point by Origummy on April 28, 2012 | past
18.Why it's kind of a compliment to be reported to the FTC (pocketnext.com)
3 points by Origummy on April 26, 2012 | past
19.Is a rocket scientist smart enough to make it in mobile games? (pocketnext.com)
4 points by Origummy on April 24, 2012 | past | 1 comment

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